Hello list,
I'm wondering what sort of audio perspective you guys are looking for in 
the new Montezuma's Revenge. In the prier release from Alchemy wen you 
walked ropes, monsters, etc were heard from the left and right and 
centered when you were directly in front of or beneath of the object.
With the new engine it is possible to change the perspective so that 
ropes, monsters, etc sound in front of or behind you as you walk, and 
will come up on your left or right as you pass them
Which of these two perspectives do you guys like better, or would you 
rather have it made in to an option?

.



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