You don't need to necessarily move them apart and make the levels easier.
The panning just needs to be fixed. When you had an acid pit in each ear, it
wasn't so much that you couldn't tell which was which. It was just that the
sounds bled together so much that it literally sounded as though the acid
pit was in the center of the sound screen.

Best of luck to you.

Ryan

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Wednesday, March 22, 2006 8:50 PM
To: [email protected]
Subject: Re: audyssey: Monty audio perspectives.

Hi Ryan,
I did notice that problem as well with the old engine/demo. One thing I 
am attempting to do in this engine is move objects with similar sounds 
further apart from each other. Like the two acid pits may have an extra 
3 or 4 steps between them which would allow you to know if the sound on 
one is louder than the other.
Although, some confusion might make it harder to play that level, and 
that might be an advantage for the game. Grin.

Ryan Strunk wrote:
> Thomas,
>
> I wanted to ask you:
> The way the soundscapes were rendered in the previous incarnation, you 
> had a
> good deal of difficulty discerning the panning of things in certain
> instances. One of the most dangerous which comes to mind is the fact that
> when standing in between 2 different acid pits, it often sounded as though
> the pits were not separate, but joined, and that furthermore, they were
> right in the middle of your stereo field.
> At present, including this game, there have been four side-scrollers of a
> sort released. However, I am going to exclude Tarzan Junior because of the
> fact that much of the action occurred on the right side of the stereo 
> field.
> In my mind, Liam's stereo panning in Super Liam was the most accurate,
> crisp, and informative when it came to the depiction of your position
> relative to that of your enemy's.
> Just my thoughts.
>
> Ryan



to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing
[EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links



 




to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 



Reply via email to