Hi Thomas,
I would vote for the option. More replayability, more people would be
attracted to buying a copy if they like a certain sound style of play, and
it leaves the original monty available for those of us who remember the
side scroller fondly.
thats my two cents,
allan
The truth will set you free...
Jesus of Nazareth 33 AD
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, March 19, 2006 3:30 PM
Subject: audyssey: Monty audio perspectives.
>
> Hello list,
> I'm wondering what sort of audio perspective you guys are looking for in
> the new Montezuma's Revenge. In the prier release from Alchemy wen you
> walked ropes, monsters, etc were heard from the left and right and
> centered when you were directly in front of or beneath of the object.
> With the new engine it is possible to change the perspective so that
> ropes, monsters, etc sound in front of or behind you as you walk, and
> will come up on your left or right as you pass them
> Which of these two perspectives do you guys like better, or would you
> rather have it made in to an option?
>
> .
>
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