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Hi Tom. For historical purposes I'd like the classic side scroller sound
where they come at you from the right when they are in front and are on
your left when behind you however for modern interest I like the second
option. So in short, how about a choice so one can play either depending
on one's mood at the time?
Thomas Ward said the following on Sun, Mar 19, 2006 at 03:30:38PM -0500:
>
> Hello list,
> I'm wondering what sort of audio perspective you guys are looking for in
> the new Montezuma's Revenge. In the prier release from Alchemy wen you
> walked ropes, monsters, etc were heard from the left and right and
> centered when you were directly in front of or beneath of the object.
> With the new engine it is possible to change the perspective so that
> ropes, monsters, etc sound in front of or behind you as you walk, and
> will come up on your left or right as you pass them
> Which of these two perspectives do you guys like better, or would you
> rather have it made in to an option?
- --
The best way to keep your friends is not to give them away.
Raul A. Gallegos ... IliwSsmc
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