As an addition to my earlier post, there's also a .Net-implementation on Linux called Mono. I don't know how compatible it is with the Windows .net framework though.
On Thu, 23 Mar 2006, Tobias Vinteus wrote: > Hi, > Speaking of platform-independent games, I know that there's a system > called wxWindows, which enables you to write programs that work both in > Windows and Linux. I think that both Bittornado and Juice Receiver are > written using that system, and thus they work in both Windows and Linux. > > On another note, I was over-joyed to find out that there's a version of > Audioquake for > Linux as well. > > Regards, > Tobias > > On Thu, 23 Mar 2006, Richard Bennett wrote: > > > so I am guessing that it is probably easier just to code for Windows games, > > since that is the industry standards, or seems to be, or audio bsed games? > > ----- Original Message ----- > > From: "Thomas Ward" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Wednesday, March 22, 2006 10:52 PM > > Subject: Re: audyssey: linux games > > > > > > > Hi Richard, > > > It all depends on how it is done. If you want an actual Window for your > > > game, dialog boxes, etc that stuff is pretty Windows specific. The Linux > > > graphical tool kits are specific to the Linux graphical user interface. > > > So those areas would have to be made independantly. > > > As for sound if you replaced DirectX directSound with something like > > > OpenAL then there would be no problem. There is a OpenAL SDK for > > > Windows, Linux, and Mac so cross building that would be a simple matter. > > > SDL will do good keyboard handling for either os, but if you want > > > joysticks and then DirectX and Windows is a better option. > > > > > > > > > > > > Richard Bennett wrote: > > >> That is what I have noticed, with this topic. But since I am going to be > > >> coding in C++, I don't think it would be that difficult to make the games > > >> that I will be creating able to be played on both Windows and Linux would > > >> it? > > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > > > You can contact the list owners/moderators by Emailing > > > [EMAIL PROTECTED] > > > to go nomail send a blank message to: [EMAIL PROTECTED] > > > change "nomail" to "normal" to resume messages. > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > No virus found in this incoming message. > > > Checked by AVG Free Edition. > > > Version: 7.1.385 / Virus Database: 268.2.6/287 - Release Date: 3/21/2006 > > > > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > > You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] > > to go nomail send a blank message to: [EMAIL PROTECTED] > > change "nomail" to "normal" to resume messages. > > Yahoo! Groups Links > > > > > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
