Hi Phil,
Wow, never thought of that, but that sounds really easy to do. I will 
try that with ropes, etc.


Phil Vlasak wrote:
> Hi Folks and game developers,
> This is a common problem in several games.
> when you play the same sound from two different pans, each beginning 
> at the
> same second, they create a virtual object between them.
> This happens in  Liam Erven's original egg hunt.
> To fix this problem, on two sounds that change like an animal growl, 
> you can
> start one with a short delay after the other.
> This is what David did in Shades of Doom.
> On two sounds that are a steady tone you need to change the pitch of 
> one of
> them or have two totally different sounds.
> This is what Liam Erven did in the super egg hunt.
>
> Phil




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