I supposed by an extreme interpretation of the WFDF rules we'd never
require the use of timeouts since if the disc turned over 10 feet from
your oppositions zone and you wanted to establish a set play, all 7
players could walk away from the disc, have a nice long huddle, some
water, perhaps a quick pint and then come back to the disc after which
time the defence could establish 'The Thrower' and start stalling.

Perhaps that rule does need some clarification.

On 13/07/06, Ranulf Doswell <[EMAIL PROTECTED]> wrote:
It's been a while since this has come up, and my knowledge of the stall
rules is largely based on what people like Sammy told me 5 or 6 years ago,
but as I understood it (and what people were playing to certainly 5 years
ago) was:

* A defence player must be within 3m to initiate a stall, but once initiated
can retreat more than 3m away whilst continuing the stall (for instance to
clog for a zone, etc). Obviously, another defensive player cannot then get
within 3m of the thrower unless he is marking someone else and within 3m of
them. I always believed it best to be midway between the person you were
marking and the thrower, as then you couldn't be double teaming, but were
still in the way.

* Regarding stalling a disc not in play, this again is possible if someone
is standing next to the disc and obviously stalling, i.e. close enough to
the disc to pick it up and waiting for the team to set up. If a player was
just wandering near the disc, they probably aren't stalling, and so you
wouldn't initiate a stall. The stall would be initiated by the defensive
player checking the disc in whilst it's on the ground, and would continue as
normal if the player picked up the disc to throw. There's nothing to stop
the offensive player from walking away and saying they weren't in
possession, in which case the stall would have to restart on a new player.

I've played the stalling whilst not picked up thing a couple of times, and
invariably it's resulted in confusion and the other team telling me "you
can't do that". It also seems to result in a general feeling of bad spirit,
and so I stopped ever calling it. I guess if it's only a UPA rule and not a
WFDF rule, then it's questionable whether we play by those rules anyway.

Ralf


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