Hey, don't want to bore everyone, so the jist of the email below is
that you can't use common sense when everyone has different
interpretations of how the game is supposed to be played, and having
well defined rules doesn't mean people will suddenly become badly
spirited or miss the point about what the rules are trying to achieve.

One could indeed argue that it is better to play a sport where vague
rules do not matter as players can decide on fair outcomes themselves
using SOTG, rather than play a sport where the rules are strictly
defined and so it's more often a question of who on the pitch knows
the rules and how they should be implemented, but there are problems
with this;

For a start, there are differing interpretations of spirit.  There
always have been and always will be - the word represents a concept
which is unique to each of us, so when you're lying on the floor and I
start stalling you, you may think I have poor spirit to not allow you
grace, but conversely I may think you have poor spirit if you expect
what is essentially an advantage outside the rules as reward for
making a tough grab.

I have no problem with people playing within the fair rules - even if
I hold the disc out for someone to check it in, I respect them if they
just start stalling me, because they know the rules and may believe it
is to their disadvantage to tap the disc in as I'm suggesting.
Playing with spirit, in my mind, means always trying my best to adhere
to the rules, always being honest about what I believe happened in a
play, and always settling disputes with the most likely outcome if
there had been no infraction of the rules.

Adopting a more defined ruleset won't automatically turn everyone into
rule-picking weirdos with no respect for the spirit.  SOTG still
remains a crucial element of the sport, and no matter how defined the
rules are, the game can never be played fairly unless the teams remain
spirited... I don't think anyone here would disagree so I won't dwell
on this point.

The problem is that it's hard not to see someone as badly spirited if
they violate the rules, intentionally or otherwise, and it's much
easier to remain spirited if both parties have a clear understanding
of the rules and so their discussions can remain centered around what
happened in the play.  When the rules are vague and subject to
interpretation as they are, discussions based on interpretations are
rife, and it's easy to get upset when people happen to 'interpret' the
rules to their advantage.
As with the lying-on-the-floor example, honest misinterpretations of
the rules can lead to players getting upset too.  Everything would be
much more simple, and it would be much easier to keep discussions
short whilst using common sense and maintaining the SOTG, if we had a
well defined set of rules that adequately covered the outcomes of
situations that occur in every game (such as marking up after a pick -
I'll just throw that one in there...).

Felix
http://www.seultimate.org/rules/

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