The BULA system as used at tournaments like Beachfest is a ten point system
that clearly defines the score and removes the issues of it being the team's
judgment. However, the issue at hand is more one of getting people to report
spirit, not how they come up with the score itself - by definition spirit is
always going to be a matter of judgment. I'm of the opinion that if you
start giving six / ten / whatever point frameworks on which to score teams,
you'll only make it more arduous for teams and therefore discourage regular
reporting of scores.

Reporting of spirit is the job of the team captain, be it at the end of each
game or (more practically) the end of each day of competition. It's not a
particularly challenging thing to do and any team captain who doesn't either
report the spirit score or ask a team member to do it is simply being lazy -
no excuse. TDs are making admirable steps to make it easier but ultimately I
don't see why people can't just get off their arse to do something that they
know full well is an integral part of playing a tournament.

Pablo
-- 3 --
Flaming Galahs

P.S. Personal views and not those of my team, natch.


On 8/21/07, Dan Knapp <[EMAIL PROTECTED]> wrote:
>
> I really like the system Kevin mentions. There are two main systems,
> picking
> three teams and awarding them 1st, 2nd and 3rd places, or judging each
> team
> you've played out of 10.
>
> The first system is weak because you're judging a team against the others
> you've played, not against a clear cut idea of what spirit is. It's
> entirely
> subjective. One team can get a good score for playing acceptably, as long
> as
> the other teams you played were unspirited. It also doesn't account for
> how
> much more spirited one team compared to another.
>
> The second system (1 to 10 points per team) is also slightly weak because
> not all the teams will judge spirit in the same way. Some teams will much
> more "party" in their spirit allocation and will give points to teams who
> were the most fun. I've been a member of teams and watched us give one
> team
> a good spirit vote because they wore fancy dress and threw stupid throws.
>
> The strengths of the system Kevin promotes is that it (1) clearly defines
> how the scoring should be judged, (2) every match gets a score, (3) it's
> simple and (4) it clearly explains what we mean by "spirit".
>
> I think we've got pretty good spirit in the UK, but surely we can do even
> more to raise awareness of what competitive spirit looks like? Why not
> distribute a piece of paper with that scoring system and an explanation of
> SOTG with every captains pack? Make it compulsory in every UKUA event, get
> people used to doing it the same way every time. The same people tend to
> run
> most of the tournaments, wouldn't it be really easy to introduce one
> scoring
> system across the board in a year or two?
>
> I think any system that clarifies spirit voting is a good thing. And sure,
> you can knock points off teams which don't submit spirit votes themselves.
> Or don't consider a game to be accurately recorded until both teams have
> sent in the scores and their SOTG votes. Teams that fail to accurately
> record games face point deductions in the tour...
>
> I'm sure the consensus is there, we just need someone in a position of
> authority to tell us to do it!
>
> Regards,
>
> Dan Knapp
> #6 KO!
>
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