Hello Sean and Daniel,

After reading your inputs on the task, i have a few questions:

1. Daniel mentioned that some additional features of bots that might be
lost in conversion. I'm unable to understand what those are. Also, all the
algorithms i mentioned in the proposal use just the basic vertices and
faces (with indexed vertices) as the input. So, what are those extra
features that we don't want to lose? either way, while returning a healed
polygonal mesh structure we can just change the vertices, faces, and
normals (if required).

2. Sean mentioned that there will be topology changes, but as far as i
think, it won't matter much because we are going to be healing them after
those changes, right?

So, would it be fine to go forward with an STL like format which can be
inter-converted to both BRL-CAD and OpenSCAD's primitives?

Or, we could first solve all topological defects and then use the half-edge
data structure (as non-manifold meshes are the only ones that cannot be
represented by a half-edge data structure, am i missing anything?) to
correct all the other defects. Whichever one is the most optimal would be
fine.

Regards,
Rakshika.
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