Hi all Just a follow up email relating to Danny's email from a while ago.
> * The pfb_fir_real caused timing issues due to its adders and its convert. > Changing the adder latency to 4, then breaking the mask and init script, I > manually went into the adder blocks, changed the implentation from "Use > behavioual HDL" to "Pipeline for maximum performance" and "implement using > DSP48". Similarly, with the convert blocks in the pfb, make sure "pipeline > for maximum performance" is selected. > >> >> Since commit 37c90e2b the above has now been automated. The pfb_fir_real now includes mask parameters allowing the designer to choose adder implementation strategy (DSP48/Fabric core or behavioral HDL). This allows trading off performance and resource usage. The convert block mentioned has also been changed. Hopefully this makes life a little easier. I would recommend adding an extra unit of latency to your adder latency if using DSP48 as your adder implementation strategy. Regards Andrew

