> But it's true - 99% of anything effectively sucks. Put > another way most things aren't worth your time or bother. > Most TV shows, most books, most web sites, most games. Only > those very few shining stars are worth bothering with. > > Most of the PS2 exclusives suck for the same reason that most > of the XBox and Cube exclusives suck: because most of anything sucks.
I am going to agree to disagree on this one as there is no way to proove it one way or the other, but your wrong ;-) > "Splinter Cell" IS a good example: it does look better on the > XBox - but it still looks pretty damn good on the PS2. > There's nothing visually that the XBox can do that would > affect gameplay in a PS2 version - most of the lighting > effects are present in the PS2 version and ALL of the effects > that actually affect gameplay are present. > > There are no levels, puzzles or other gameplay elements that > can be done on an XBox but not on a PS2 due to the > differences in system capabilities. True, but there are no levels, puzzles or other gameplay elements that can be done on an Xbox but not on a PSOne (or an N64, or a Sega Master System for that matter), the only point in upgrading consoles is for better graphics, that's it, nothing else, graphics, graphics, graphics. That being said, Xbox rules as it's graphics kick the PS2s butt. > Ubi, in general does a fantastic job with their ports (they > also create portable code which helps a lot - the drapes in > "Splinter Cell" are used in "Prince of Persia" as well for > example). "Burnout 3" plays fantastically on both PS2 and > XBox - it looks better on XBox, but not so much that gameplay > is affected in any way. > > To illustrate imagine trying to do "Splinter Cell" on the > original PS, Saturn or N64. You could do a version of it, > sure - but gameplay elements would need to be sacrificed to > do so. You simply couldn't do the same game on those > consoles. The game would PLAY differently because of the > console capabilities (anybody remember "Doom" for the consoles?) The game would play exactly the same, it would just look s**t. Doom sucked on consoles because it wasn't designed for a gamepad, people with a chip in there Xbox will tell you that Doom sucks on that platform too and it has nothing to do with the console! > That's what I mean by "holding its own" - the XBox looks > better, by good a margin, to be sure - but both consoles are > still clearly in the same generation of hardware. > > The differences are purely in degree, not in kind. > > But it still is a simple equation. If graphics are the most > important aspect to you, then get an XBox, hands down, no > questions asked. But graphics just aren't the most important > thing to most people. They definitely aren't to me. Then save yourself some money and stick to the PSOne. ;-) -- Jay ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Special thanks to the CF Community Suite Silver Sponsor - New Atlanta http://www.newatlanta.com Message: http://www.houseoffusion.com/lists.cfm/link=i:5:141198 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
