Seeing as the PS2 "can't hold its own" it stands to reason that there 
really isn't anything of any worth associated with it, lest I have some 
reasonable argument to consider it over a competing console.  So, if 
those two games are, in fact, good games (or at least not bad) would 
they be worth playing if you had the hardware?

- Jim

James Smith wrote:

>Ok, please point me to where I said that either "Devil May Cry" or
>"Xenosaga" were bad games, I think you are the one having logic problems.
>
>--
>Jay 
>
>-----Original Message-----
>From: Jim Campbell [mailto:[EMAIL PROTECTED] 
>Sent: 29 December 2004 17:56
>To: CF-Community
>Subject: Re: Got a PS2 SlimLine for my Biiirthddaaayyy ^_^
>
>Maybe it's just me, but I don't worry about visuals too much.  My favorite
>game for the PSX was "Legacy of Kain: Soul Reaver".  Maybe a little too
>munch block-pushing puzzles from time to time, but I loved the story and the
>universe and the voice actig was /outstanding/.  It came out for the PSX,
>but also the Dreamcast and the PC - and I played them both - but I preferred
>the PSX version.  It was jaggy, for sure, but the developers did a
>magnificent job of building an environment that worked with the console's
>limitations, and produced an environment that actually benefited from an
>outdated graphics engine (if that makes any sense).
>
>Doesn't mean that I don't spring for the Xbox version of something that
>comes out for all three consoles if I have a choice (Ubisoft bundling
>Splinter Cell and Prince of Persia together for $20 was a beautiful thing),
>but just because the shadowing effects and texture resolution in Splinter
>Cell and NFL2K5 are worse in the PSX than the Xbox (and
>GameCube) doesn't make "Devil May Cry" or "Xenosaga" bad games.  I just
>don't see your logic.
>
>- Jim
>
>James Smith wrote:
>
>  
>
>>Ok, this could run and run....
>>
>>Out of the list you quote there ("Beyond Good and Evil", "Metal Arms",
>>"Primal" or "Ghost Hunter") the first two are available on Xbox (and GC),
>>the other two I don't know.
>>
>>Good that you noticed most of the PS2 exclusives suck, but claiming that
>>    
>>
>99%
>  
>
>>of anything sucks in factually incorrect, and even if it was it is hardly
>>    
>>
>an
>  
>
>>excuse.
>>
>>While it is true that in a two horse race (sorry CG owners) one does not
>>have to suck, but in this case one of them does, sorry, but it does and to
>>claim the PS2 holds it's own is nonsence. Visually it stinks, pick any
>>developer who actually codes for two separate consoles (rather than just
>>porting the code from one) and you will see the diference, the oldest
>>example being splinter cell but you could just as easily use Need For Speed
>>Underground 2 if you prefer a newer game.
>>
>>--
>>Jay
>>
>>-----Original Message-----
>>From: Jim Davis [mailto:[EMAIL PROTECTED] 
>>Sent: 29 December 2004 16:36
>>To: CF-Community
>>Subject: RE: Got a PS2 SlimLine for my Biiirthddaaayyy ^_^
>>
>> 
>>
>>    
>>
>>>-----Original Message-----
>>>From: James Smith [mailto:[EMAIL PROTECTED]
>>>Sent: Wednesday, December 29, 2004 10:48 AM
>>>To: CF-Community
>>>Subject: RE: Got a PS2 SlimLine for my Biiirthddaaayyy ^_^
>>>
>>>Oooooooh, touch�.  But I have a hard time believing there are that 
>>>many
>>>PS2
>>>games you cant get on Xbox. Ok, there are the eye-toy collection if 
>>>you are
>>>   
>>>
>>>      
>>>
>>The absolute best platformers out now are PS Exclusives ("Sly Cooper",
>>"Ratchet and Clank" and "Jak").  If you're an RPG fan there's really only
>>one console to choose ("Final Fantasy", "Hack", "Dark Cloud", etc).
>>
>>Take a look through the archives for the raves that "Katamari Damacy" has
>>received.
>>
>>I've said it before, but it's worth buying a PS2 JUST to play "Ico" and I
>>assume it will be worth keeping to play team Ico's next loooong awaited
>>release ("Wanda and the Giants").
>>
>>Many game series ("Grand Theft Auto", "Silent Hill", etc) make their debuts
>>on PS2 months before xBox (if ever) and are not remarkably aided by
>>incremental graphics improvements.
>>
>>I don't believe that "Beyond Good and Evil", "Metal Arms", "Primal" or
>>"Ghost Hunter" had XBox equivalents, but they were all great games.
>>
>>There are quite literally hundreds (if not thousands, especially if you
>>count the PS1 library) of games available for the PS2 but not for XBox.
>>Sure, most of them suck - but 99% of anything sucks.
>>
>> 
>>
>>    
>>
>>>Sorry, but Xbox rules, Sony sucks.  The original play station was 
>>>without doubt the best console available at the time and Sony have 
>>>been trading on that success ever since without releasing a single bit 
>>>of hardware worthy of the reputation.
>>>   
>>>
>>>      
>>>
>>I just don't see why they have to mutually exclusive.  Yes, the XBox is
>>    
>>
>VERY
>  
>
>>GOOD.  But so in the PS2.  One doesn't have to suck for the other to be
>>    
>>
>good
>  
>
>>- that can both be good!  Isn't it a wonderful world where two things can
>>    
>>
>be
>  
>
>>good at the very same time.  (Actually three things since the Cube is far
>>    
>>
>>from out of this especially after Metroid Prime II kicked so very much
>ass.)
>  
>
>>The PS2 is the oldest and most popular console in this generation.  Of
>>course the other offering will be technically superior, but the simple fact
>>is that the PS2 is holding its own, even visually, against them and, much
>>more importantly, still producing incredibly high-quality games.
>>
>>Jim Davis
>>
>>
>>
>>
>>
>>
>>
>>
>>    
>>
>
>
>
>

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