There would be no need for "any"....

"any" exists, becaue we can't have 2 methods with different arguments.


On 5/5/07, Sammy Larbi <[EMAIL PROTECTED]> wrote:

Andrew Scott wrote, On 5/4/2007 11:32 AM:
> *lol* The same way the underlying technology does it....
>
But how can you do that when you can pass any type into a method?

>
>
> On 5/4/07, *Sammy Larbi* <[EMAIL PROTECTED]
> <mailto:[EMAIL PROTECTED]>> wrote:
>
>     Sorry for the confusion Arron, I meant that question to be more like
>     "how would you implement /actual/ method overloading" in CF
>     itself. =)
>
>
>     Aaron DC wrote, On 5/4/2007 8:14 AM:
>     > I would implement it exactly the same way I did in the code I
>     emailed
>     > to the list 1-2 hours ago. With the function I defined, you can
call
>     > save() like so:
>     >
>     > save(somestruct)
>     > save(somestruct, arg1)
>     > save(somestruct, arg1, arg2)
>     >
>     > save(someobject)
>     > save(someobject, arg1)
>     > save(someobject, arg1, arg2)
>     >
>     > If you want to make the arguments required, test for their
>     existence
>     > and generate an error.
>     > Aaron
>     >
>     > Sammy Larbi wrote:
>     >> Aaron DC wrote, On 5/4/2007 7:26 AM:
>     >>> If you can simulate it (as in the example I just showed), does
it
>     >>> really matter if it makes it into CF8?
>     >>>
>     >>> Aaron
>     >>>
>     >>> Andrew Scott wrote:
>     >>>> +1...
>     >>>>
>     >>>> I agree, it would so good if we could create methods with
>     different
>     >>>> arguments. I have flagged this as a wish, so I doubt it will
make
>     >>>> CF8... But who knows...
>     >>>>
>     >>
>     >> And how would you implement it?  I see three choices:
>     >> 1) require named arguments, and distinguish on the name
>     >> 2) require typed arguments, and distinguish on the type
>     >> 3) keep the option of naming/typing arguments, and only require
>     it if
>     >> attempting to overload a method (throwing an error if, when
>     using the
>     >> method, someone forgets to name arguments, if that is chosen.
>     >>
>     >> Don't forget, we also have optional arguments, so you can use
that
>     >> for "overloading" too...
>     >>
>     >> -Sam
>     >>
>     >>
>     >>
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