Andrew Scott wrote, On 5/4/2007 7:42 PM:
There would be no need for "any"....
"any" exists, becaue we can't have 2 methods with different arguments.

I think of it the other way around. We can't have 2 methods with different arguments /because/ "any" exists. "Any" exists because we're using a dynamically typed language. I kind of like that =).




On 5/5/07, *Sammy Larbi* <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Andrew Scott wrote, On 5/4/2007 11:32 AM:
    > *lol* The same way the underlying technology does it....
    >
    But how can you do that when you can pass any type into a method?

    >
    >
    > On 5/4/07, *Sammy Larbi* <[EMAIL PROTECTED]
    <mailto:[EMAIL PROTECTED]>
    > <mailto: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>> wrote:
    >
    >     Sorry for the confusion Arron, I meant that question to be
    more like
    >     "how would you implement /actual/ method overloading" in CF
    >     itself. =)
    >
    >
    >     Aaron DC wrote, On 5/4/2007 8:14 AM:
    >     > I would implement it exactly the same way I did in the code I
    >     emailed
    >     > to the list 1-2 hours ago. With the function I defined,
    you can call
    >     > save() like so:
    >     >
    >     > save(somestruct)
    >     > save(somestruct, arg1)
    >     > save(somestruct, arg1, arg2)
    >     >
    >     > save(someobject)
    >     > save(someobject, arg1)
    >     > save(someobject, arg1, arg2)
    >     >
    >     > If you want to make the arguments required, test for their
    >     existence
    >     > and generate an error.
    >     > Aaron
    >     >
    >     > Sammy Larbi wrote:
    >     >> Aaron DC wrote, On 5/4/2007 7:26 AM:
    >     >>> If you can simulate it (as in the example I just
    showed), does it
    >     >>> really matter if it makes it into CF8?
    >     >>>
    >     >>> Aaron
    >     >>>
    >     >>> Andrew Scott wrote:
    >     >>>> +1...
    >     >>>>
    >     >>>> I agree, it would so good if we could create methods with
    >     different
    >     >>>> arguments. I have flagged this as a wish, so I doubt it
    will make
    >     >>>> CF8... But who knows...
    >     >>>>
    >     >>
    >     >> And how would you implement it?  I see three choices:
    >     >> 1) require named arguments, and distinguish on the name
    >     >> 2) require typed arguments, and distinguish on the type
    >     >> 3) keep the option of naming/typing arguments, and only
    require
    >     it if
    >     >> attempting to overload a method (throwing an error if, when
    >     using the
    >     >> method, someone forgets to name arguments, if that is chosen.
    >     >>
    >     >> Don't forget, we also have optional arguments, so you can
    use that
    >     >> for "overloading" too...
    >     >>
    >     >> -Sam
    >     >>
    >     >>
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