It won't be. You just need to load it up. It should be straight forward, and the IPcop docs talk about how to have it done automatically (read 'following a reboot') somewhere. This is one place that IPcop as me lost. They should have a file that autoruns when the system first starts. If they have one, I can't find it, and it isn't documented. My workaround (for routing) was to add it to a cronjob that I run every minute. If the route is there, it does nothing. If the route isn't there, it gets added.
I would assume you could do something similar. Or you could just do it manually following any reboots. (they'll be rare). Kev. ----- Original Message ----- From: "Shawn Grover" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, February 10, 2003 5:32 PM Subject: RE: (clug-talk) IPCop Dynamic DNS features and port forwarding > Thanks for triggering my memory Kevin. When I was researching IPTables, I > saw lots of PROC modules for allowing Warcraft, Unreal, etc. to work - I > think I saw one for Starcraft as well. I don't think it was specific to > IPtables or IPChains, but could be wrong.... > > Shawn > > -----Original Message----- > From: Kevin Anderson [mailto:[EMAIL PROTECTED]] > Sent: Monday, February 10, 2003 4:53 PM > To: [EMAIL PROTECTED] > Subject: Re: (clug-talk) IPCop Dynamic DNS features and port forwarding > > > If you want a guess, I'd bet that IPChains will let it work, but tables > won't. > > I'm no firewalling genius, but I think what happened is that IPtables does a > better job of passing related traffic than IPchains. My guess is that your > problem will lie there. > > I would recommend googling for a starcraft masq module. You may need one, > and then you'll be set. There are docs on how to install additional modules > on the ipcop.org site. > > Kev. > > > > ----- Original Message ----- > From: "Jason Louie" <[EMAIL PROTECTED]> > To: "Clug Talk" <[EMAIL PROTECTED]> > Sent: Monday, February 10, 2003 4:52 PM > Subject: (clug-talk) IPCop Dynamic DNS features and port forwarding > > > > Thank you Jarrod for the great presentation on IPCop. It got me > > motivated to run home and install it and abandon my floppy disk router. > > I've plugged in a old 700mb HDD and gave it a whirl. I am very pleased > > in that it gave me no troubles and I don't have to reconfigure after > > every reboot like some floppy distros I found. > > > > Now I was just wondering if anyone have used the dynamic DNS features > > on IPCop or have used the services of dhs.org, dyndns.org, dyns.cx, > > easydns.com, hn.org, no-ip.com or zoneedit.com. I'm using dyndns.net > > currently but would like more info in these if anyone has any. > > > > My second question is regarding port forwarding. I...err... my son > > plays Starcraft on a Windows machine inside the network and in order to > > play online games port 6112 TCP/UDP is required to be forwarded to the > > Starcraft playing machine. I've set up the port forward and external > > service access but I see no improvement in playing Starcraft online. Is > > there a way to check if this port is open? I've had the same problem > > with Coyote Linux but it worked with BBIagent, anyone with any ideas? > > > > Jason > > > > > >
