It won't be.

You just need to load it up.  It should be straight forward, and the IPcop
docs talk about how to have it done automatically (read 'following a
reboot') somewhere.  This is one place that IPcop as me lost.  They should
have a file that autoruns when the system first starts.  If they have one, I
can't find it, and it isn't documented.  My workaround (for routing) was to
add it to a cronjob that I run every minute.  If the route is there, it does
nothing.  If the route isn't there, it gets added.

I would assume you could do something similar.  Or you could just do it
manually following any reboots.  (they'll be rare).

Kev.



----- Original Message -----
From: "Shawn Grover" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 10, 2003 5:32 PM
Subject: RE: (clug-talk) IPCop Dynamic DNS features and port forwarding


> Thanks for triggering my memory Kevin.  When I was researching IPTables, I
> saw lots of PROC modules for allowing Warcraft, Unreal, etc. to work - I
> think I saw one for Starcraft as well.  I don't think it was specific to
> IPtables or IPChains, but could be wrong....
>
> Shawn
>
> -----Original Message-----
> From: Kevin Anderson [mailto:[EMAIL PROTECTED]]
> Sent: Monday, February 10, 2003 4:53 PM
> To: [EMAIL PROTECTED]
> Subject: Re: (clug-talk) IPCop Dynamic DNS features and port forwarding
>
>
> If you want a guess, I'd bet that IPChains will let it work, but tables
> won't.
>
> I'm no firewalling genius, but I think what happened is that IPtables does
a
> better job of passing related traffic than IPchains.  My guess is that
your
> problem will lie there.
>
> I would recommend googling for a starcraft masq module.  You may need one,
> and then you'll be set.  There are docs on how to install additional
modules
> on the ipcop.org site.
>
> Kev.
>
>
>
> ----- Original Message -----
> From: "Jason Louie" <[EMAIL PROTECTED]>
> To: "Clug Talk" <[EMAIL PROTECTED]>
> Sent: Monday, February 10, 2003 4:52 PM
> Subject: (clug-talk) IPCop Dynamic DNS features and port forwarding
>
>
> > Thank you Jarrod for the great presentation on IPCop.  It got me
> > motivated to run home and install it and abandon my floppy disk router.
> > I've plugged in a old 700mb HDD and gave it a whirl.  I am very pleased
> > in that it gave me no troubles and I don't have to reconfigure after
> > every reboot like some floppy distros I found.
> >
> > Now I was just wondering if anyone have used the dynamic DNS features
> > on IPCop or have used the services of dhs.org, dyndns.org, dyns.cx,
> > easydns.com, hn.org, no-ip.com or zoneedit.com.  I'm using dyndns.net
> > currently but would like more info in these if anyone has any.
> >
> > My second question is regarding port forwarding.  I...err... my son
> > plays Starcraft on a Windows machine inside the network and in order to
> > play online games port 6112 TCP/UDP is required to be forwarded to the
> > Starcraft playing machine.  I've set up the port forward and external
> > service access but I see no improvement in playing Starcraft online.  Is
> > there a way to check if this port is open?  I've had the same problem
> > with Coyote Linux but it worked with BBIagent, anyone with any ideas?
> >
> > Jason
> >
> >
>
>

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