After researching pyglet's event handling, I discovered the easiest method is just to return True from my event on_key_press handler for the ESCAPE key.
(I was sure I had tried that once before!) Anyhow, I just tested this method and it works correctly. Thanks for your advice as it led me to explore pyglet in more detail Looks like I have another API to add to my learning curve. Cheers! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
