Hello Hordeling, On Wed, Jan 14, 2009 at 9:33 PM, Hordeling <[email protected]> wrote: > > Hello again! > > Reading one of the demos for reference, I've created a layer that > enables pyglet events. > > However, the game quits when I press the ESCAPE key, even though I > don't handle that. > > It looks like it is handled by director. >
Did you try returning True from your on_key_press handler? That shoud avoid the event from propagating further. Cheers, -- Anthony Lenton --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
