On Tue, Apr 7, 2009 at 12:26 AM, Lucio Torre <[email protected]> wrote: > Hey Kao, > > Pleaso, do join us if you like it. ive tried to run your editor but it > demanded a vec2 module that was not there and i dont know where to get > from.
The vec2 is this one: http://code.google.com/p/minivec/source/browse/trunk/vec2.py The dependency list is on the README file, but now it seems apropriate to list them on the module docstring too. > We want to build the mother of all game editors :) Ambition, nice :) In the same google.code project of my editor I started writing what I wanted to be a very general editor in PyGTK. Well, it seems the gui doesn't payoff the headaches of using it, so it probably won't go any further. > We dont force the use of grids, but you can add one if you want to > tile the sprites. You can add one, remove it, add another, remove it, > add a rotated grid, etc. I did my editor without grids too, in the same Braid / Aquaria spirit I believe your trying to do. The initial intention of my implementation was to copy the features of this editor here: http://gametuto.com/in-game-c-map-editor-tutorial-with-indielib-engine-that-dosent-use-tiles-but-pieced-images-like-in-braid-or-aquaria-games/ After that I would start to add my own features and also do refactoring to make as easy as possible to extend. My ultimate goal was to provide a nice editor that one could easily integrate into their own games and add their own features as needed an as easily as possible. > Take a look at the code and tell us what you think. I tried to run the code, but I'm having some problem with readline.get_current_history_length because I'm on windows and all of the python readline ports I found don't define this function. Is there anyway to run it on windows? Also, the 'Unable to share contexts' pyglet error showed up out of nowhere. It's strange because it never happened before and my video driver is fairly up to date. Any ideas on what could be causing this? -- Kao Cardoso Félix Página pessoal: http://www.inf.ufrgs.br/~kcfelix Blog: http://kaofelix.blogspot.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
