On Tue, Apr 7, 2009 at 4:15 PM, riq <[email protected]> wrote: > >> if key == SPACE: >> editor.switch_mode("stamp") >> >> you should add that in the modes that you want to have depending on stamp. >> pleaso dont add it in the main event handler. > > > ok... I'm totally lost. > perhaps it is a mac issue ? > > if you run: > > $ cd branches/cocos2d-editor/tiless-editor > $ python tiless_editor.py > > and if I press F3
when you start the editor you have no layers. So, you go to the layers menu and create a new sprites layer. Then press F3, and you are stamping. Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
