I have just updated the collision-related code.

Currently both circles and squares are supported as collision shapes.

Known issues with collision-related code:

- rotation is not yet fully supported
- segment shape is not yet fully supported

Known issues with the editor:

- exiting the stamp mode (by selecting a sprite) does not turn the stamp 
mode button off, so in order to re-select some stamp, you have to 
manually switch to another mode, and then re-enter the stamp mode

- when re-entering the stamp mode with an active sprite selected, the 
active sprite stamp is returned, instead of displaying the selector. if 
deselecting this stamp, and re-entering the stamp mode, the selector is 
displayed. even if this behaviour is desired, it's not clear, and confusing.

- there is no way to remove a sprite once stamped into the layer

Happy hacking!



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