Hi all..

We made this game for LEGO: 
http://itunes.apple.com/us/app/lego-duplo-zoo/id501053294?mt=8

Its based on another series of games we did in flash and uses a lot of
the same graphics resources.
Legos internal policies didnt allow for me to state in the game that
cocos2d was used, so ill just blup it here.

The game is heavy on animation so i devised a system for exporting
animation from flash as sprite animations using transformation and
skew. It was working fairly nice during the production, and allowed us
to take animated resources from the exisiting games and port them to
this system with a moderate adaptation effort.

Hope you like,
Have a nice day

Tobias Thorsen
Space Time Foam
www.spacetimefoam.dk



-- 
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en.

Reply via email to