On Wed, May 23, 2007 at 06:47:58AM -0300, Eduardo Sabbatella wrote:
> In my experience adding a captured stoned limit per
> game biases the results. strongly.

In which direction?

> The limit was a constant number. Perhaps it could be
> good to define it as a function of current move
> number.

I don't make any tests for the first 20 moves. Thereafter, I resign if
   - I have no stones left on board
   - I have less than half the number of stones my opponent has
I also pass if my opponent has no stones left on board.

I should do these in the MC simulations too, but so far I have been
using Lew's libego unmodified.

- Heikki

-- 
Heikki Levanto   "In Murphy We Turst"     heikki (at) lsd (dot) dk

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