On Sat, Nov 27, 2010 at 9:24 AM, David Ramsey <pooka...@gmail.com> wrote:
> On Fri, Nov 26, 2010 at 4:13 PM, Mark Mackey <m...@swallowtail.org>
> wrote:
>> I don't. The only chance a low to mid-level character has in the Abyss
>> is to run and keep running. If you add fast monsters there then you
>> make the Abyss into almost certain death for these. When quasits were
>> first introduced they had a high Abyssal frequency, and it caused
>> exactly this problem.
>
> If it goes in, I certainly don't plan on making it common, since there
> are a few fast undead that show up in the Abyss already.  Also, its
> speed is 11, so it isn't that much above average; for comparison,
> quasits have 13.

Also for comparison, there is a chance of anaconda skeletons and
simulacra showing up in the Abyss, as well as ancient liches: the
first are extremely fast and hit like a steam train, while the latter
spam fiends and crystal spear. The chances of survival for running
into one of these is impossibly low except for very powerful
characters.

-Jude

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