2010/11/26 David Ploog <dpl...@mi.fu-berlin.de>:
> On Fri, 26 Nov 2010, David Ramsey wrote:
>> On Tue, Nov 23, 2010 at 3:25 PM, Adam Borowski <kilob...@angband.pl>
>> Agreed on these.  So, then, it sounds as though the main issue is really
>> integrating the (surviving) existing monster set into the rest of the
>> game where applicable.
> Yes. There will be a (deep) dwarf branch at some point in the game, there
> is no need to hurry, and integrating fitting monsters right now would be a
> good preparation step.

Are the DD monsters good in the open? They might be good for Vaults.
Differentiating late D and Vaults monster sets is long overdue.

Pretty obviously, D should have monsters that are good in the usual
room+corridors layout, while V should have monsters that are good in
the open, such as the yaktaurs. If the dwarves aren't great for V,
perhaps we could reduce the number of yaktaur packs in the Dungeon and
insert the dwarves there.

--Eino

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