No, I mean the blender source. I checkout blender from svn and the scripts
folder is below the release folder.

Best regards,
Carlos.

2009/1/5 Tim Shannon <[email protected]>

> You  mean the blender2crystal source right?  I've done that.  I'll double
> check all of the scripts though, and make sure I've moved everything over.
>
>
>
>
> On Mon, Jan 5, 2009 at 5:59 AM, Carlos Diógenes <[email protected]>wrote:
>
>> I was able to use blender2crystal without problems without pycegui. The
>> traceback you are having is due the missing of BPyMesh. You must get the
>> blender sources and copy it's scripts to $HOME/.blender/scripts
>>
>> Best regards,
>> Carlos.
>>
>> 2009/1/5 Tim Shannon <[email protected]>
>>
>>  Here's exactly what I'm seeing in the terminal.
>>>
>>> Compiled with Python version 2.5.2.
>>> Checking for installed Python... got it!
>>> FtWarning: Creation of InputSource without a URI
>>> start detecting experimental features
>>> Warning: You dont seem to have pycegui installed.
>>>          Please install as pycscegui needs this.
>>> Check for b2cs3d dependencies:
>>>  * embedgl True
>>>  * cspace True
>>>  * pycscegui False
>>>  * newbinds False
>>>  * verse False
>>>  * found blcelc module
>>> Check for obsidian dependencies:
>>>  * celstart /usr/local/bin/celstart
>>>  * pycegui False
>>> Using following experimental extensions:
>>> end detecting experimental features
>>> Read 52 pcclasses info.
>>> BlendLoaded
>>> UpgradePcPropertyBackend
>>> Initializing blender2crystal core
>>> Loading submodules in
>>> Loading submodules in ui
>>> Loading submodules in tool
>>> Loading submodules in export
>>> Loading submodules in import
>>> Done: Blender2Crystal succesfully loaded
>>> Quest: ButtonDummyOnce
>>>  * state init
>>>     * attr: timeout 100
>>>   * trigger timeout
>>>    * reward newstate
>>>     * attr: state off
>>>  * state off
>>>     * attr: entity $this
>>>   * trigger meshselect
>>>    * reward sequence
>>>     * attr: sequence but_on
>>>     * attr: entity $this
>>>    * reward newstate
>>>     * attr: state on
>>>  * state on
>>>  * Load sequence but_on
>>>   * Load transform op transform {'duration': '100', 'x': '$on_distance',
>>> 'z': '0', 'y': '0', 'entity': '$this'}
>>> Traceback (most recent call last):
>>>   File "<string>", line 46, in <module>
>>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py",
>>> line 238, in <module>
>>>     sub_run_global("init_module",prop.global_keys)
>>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py",
>>> line 230, in sub_run_global
>>>     submodule = import_module(modulename)
>>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py",
>>> line 197, in import_module
>>>     s = __import__("b2cs."+subdir+"."+module_name)
>>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/export/curve.py",
>>> line 18, in <module>
>>>     import Blender, BPyMesh
>>> ImportError: No module named BPyMesh
>>>
>>>
>>>
>>> On Mon, Dec 22, 2008 at 1:54 PM, Jorrit Tyberghein <
>>> [email protected]> wrote:
>>>
>>>> Can you show us all the errors you get?
>>>>
>>>> Greetings,
>>>>
>>>> On Mon, Dec 22, 2008 at 6:22 PM, Tim Shannon <[email protected]>
>>>> wrote:
>>>> > Like I said every time I try to startup blender2crystal in blender, it
>>>> gives
>>>> > me a python script error, and tells me to check the console.
>>>> > Which says it's missing pycegui.
>>>> >
>>>> >
>>>> > On Mon, Dec 22, 2008 at 1:32 AM, Jorrit Tyberghein
>>>> > <[email protected]> wrote:
>>>> >>
>>>> >> That's an optional dependency as far as I know. cegui isn't required
>>>> >> to get blender2crystal to work. I think you can just ignore that.
>>>> >>
>>>> >> Greetings,
>>>> >>
>>>> >> On Mon, Dec 22, 2008 at 4:34 AM, Tim Shannon <
>>>> [email protected]>
>>>> >> wrote:
>>>> >> > I'm trying to get blender2crystal up and running, but I'm hitting a
>>>> >> > roadblock with a dependency.
>>>> >> >
>>>> >> > After building from source, and I try to start blender2crystal in
>>>> >> > blender,
>>>> >> > it says it's missing pycegui.
>>>> >> >
>>>> >> > When I try I install blender2crystal using the Ubuntu repositories
>>>> (what
>>>> >> > I'm
>>>> >> > running on btw), it says the repository is missing  a dependency of
>>>> >> > cegui-python.
>>>> >> > When I try to manually build cegui-python from source
>>>> >> > (http://www.cegui.org.uk/wiki/index.php/CEGUIPython) I only get
>>>> errors
>>>> >> > (:
>>>> >> > invalid conversion from 'const char*' to 'char*').
>>>> >> >
>>>> >> > I'm a little confused.  Are pycegui and cegui-python that same
>>>> thing,
>>>> >> > just
>>>> >> > different versions.  Are the blender2crystal repositories just
>>>> really
>>>> >> > out of
>>>> >> > date, because I can't seem to get this thing to build at all.
>>>> >> >
>>>> >> > I'm sure I'm probably missing something obvious, but all of these
>>>> >> > dependancies are driving me a little nuts.
>>>> >> >
>>>> >> >
>>>> >> >
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>>>> >>
>>>> >>
>>>> >>
>>>> >> --
>>>> >> Project Manager of Crystal Space (http://www.crystalspace3d.org)
>>>> >> and CEL (http://cel.crystalspace3d.org)
>>>> >> Support Crystal Space. Donate at
>>>> >> https://sourceforge.net/donate/index.php?group_id=649
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>>>> >>
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>>>> Project Manager of Crystal Space (http://www.crystalspace3d.org)
>>>> and CEL (http://cel.crystalspace3d.org)
>>>> Support Crystal Space. Donate at
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