> I don't know if this is the right way, but was the way I found to make it > work, since I don't find any reference to this script in blender2crystal > website. > > Best regards, > Carlos.
Just copying blender2crystal in $HOME/.blender/scripts/ never really worked for me (note I use blender.org binaries, not distro packages). When I did that, b2cs was kinda detected, but all other python scripts wouldn't be recognized (eg. the export menu has nothing but b2cs entries). Maybe you're having that problem ? Try stuffing b2cs scripts directory where all the ones from Blender are... (and remove what you put in $HOME/.blender/) > 2009/1/5 Tim Shannon <shannon.timo...@gmail.com> > >> Let me make sure I understand you correctly. There's a python script that >> included in the blender source, that for whatever reason I don't have in my >> blender scripts directory that's required for blender2crystal. >> >> I'll check it out tonight. Thanks for the help. >> >> >> On Mon, Jan 5, 2009 at 11:05 AM, Carlos Diógenes >> <cerdioge...@gmail.com>wrote: >> >>> No, I mean the blender source. I checkout blender from svn and the scripts >>> folder is below the release folder. >>> >>> >>> Best regards, >>> Carlos. >>> >>> 2009/1/5 Tim Shannon <shannon.timo...@gmail.com> >>> >>>> You mean the blender2crystal source right? I've done that. I'll double >>>> check all of the scripts though, and make sure I've moved everything over. >>>> >>>> >>>> >>>> >>>> On Mon, Jan 5, 2009 at 5:59 AM, Carlos Diógenes >>>> <cerdioge...@gmail.com>wrote: >>>> >>>>> I was able to use blender2crystal without problems without pycegui. The >>>>> traceback you are having is due the missing of BPyMesh. You must get the >>>>> blender sources and copy it's scripts to $HOME/.blender/scripts >>>>> >>>>> Best regards, >>>>> Carlos. >>>>> >>>>> 2009/1/5 Tim Shannon <shannon.timo...@gmail.com> >>>>> >>>>> Here's exactly what I'm seeing in the terminal. >>>>>> >>>>>> Compiled with Python version 2.5.2. >>>>>> Checking for installed Python... got it! >>>>>> FtWarning: Creation of InputSource without a URI >>>>>> start detecting experimental features >>>>>> Warning: You dont seem to have pycegui installed. >>>>>> Please install as pycscegui needs this. >>>>>> Check for b2cs3d dependencies: >>>>>> * embedgl True >>>>>> * cspace True >>>>>> * pycscegui False >>>>>> * newbinds False >>>>>> * verse False >>>>>> * found blcelc module >>>>>> Check for obsidian dependencies: >>>>>> * celstart /usr/local/bin/celstart >>>>>> * pycegui False >>>>>> Using following experimental extensions: >>>>>> end detecting experimental features >>>>>> Read 52 pcclasses info. >>>>>> BlendLoaded >>>>>> UpgradePcPropertyBackend >>>>>> Initializing blender2crystal core >>>>>> Loading submodules in >>>>>> Loading submodules in ui >>>>>> Loading submodules in tool >>>>>> Loading submodules in export >>>>>> Loading submodules in import >>>>>> Done: Blender2Crystal succesfully loaded >>>>>> Quest: ButtonDummyOnce >>>>>> * state init >>>>>> * attr: timeout 100 >>>>>> * trigger timeout >>>>>> * reward newstate >>>>>> * attr: state off >>>>>> * state off >>>>>> * attr: entity $this >>>>>> * trigger meshselect >>>>>> * reward sequence >>>>>> * attr: sequence but_on >>>>>> * attr: entity $this >>>>>> * reward newstate >>>>>> * attr: state on >>>>>> * state on >>>>>> * Load sequence but_on >>>>>> * Load transform op transform {'duration': '100', 'x': >>>>>> '$on_distance', 'z': '0', 'y': '0', 'entity': '$this'} >>>>>> Traceback (most recent call last): >>>>>> File "<string>", line 46, in <module> >>>>>> File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py", >>>>>> line 238, in <module> >>>>>> sub_run_global("init_module",prop.global_keys) >>>>>> File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py", >>>>>> line 230, in sub_run_global >>>>>> submodule = import_module(modulename) >>>>>> File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py", >>>>>> line 197, in import_module >>>>>> s = __import__("b2cs."+subdir+"."+module_name) >>>>>> File >>>>>> "/home/tshannon/.blender/scripts/bpymodules/b2cs/export/curve.py", line >>>>>> 18, >>>>>> in <module> >>>>>> import Blender, BPyMesh >>>>>> ImportError: No module named BPyMesh >>>>>> >>>>>> >>>>>> >>>>>> On Mon, Dec 22, 2008 at 1:54 PM, Jorrit Tyberghein < >>>>>> jorrit.tybergh...@gmail.com> wrote: >>>>>> >>>>>>> Can you show us all the errors you get? >>>>>>> >>>>>>> Greetings, >>>>>>> >>>>>>> On Mon, Dec 22, 2008 at 6:22 PM, Tim Shannon < >>>>>>> shannon.timo...@gmail.com> wrote: >>>>>>> > Like I said every time I try to startup blender2crystal in blender, >>>>>>> it gives >>>>>>> > me a python script error, and tells me to check the console. >>>>>>> > Which says it's missing pycegui. >>>>>>> > >>>>>>> > >>>>>>> > On Mon, Dec 22, 2008 at 1:32 AM, Jorrit Tyberghein >>>>>>> > <jorrit.tybergh...@gmail.com> wrote: >>>>>>> >> >>>>>>> >> That's an optional dependency as far as I know. cegui isn't >>>>>>> required >>>>>>> >> to get blender2crystal to work. I think you can just ignore that. >>>>>>> >> >>>>>>> >> Greetings, ------------------------------------------------------------------------------ _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:crystal-main-requ...@lists.sourceforge.net?subject=unsubscribe