You  mean the blender2crystal source right?  I've done that.  I'll double
check all of the scripts though, and make sure I've moved everything over.



On Mon, Jan 5, 2009 at 5:59 AM, Carlos Diógenes <[email protected]>wrote:

> I was able to use blender2crystal without problems without pycegui. The
> traceback you are having is due the missing of BPyMesh. You must get the
> blender sources and copy it's scripts to $HOME/.blender/scripts
>
> Best regards,
> Carlos.
>
> 2009/1/5 Tim Shannon <[email protected]>
>
> Here's exactly what I'm seeing in the terminal.
>>
>> Compiled with Python version 2.5.2.
>> Checking for installed Python... got it!
>> FtWarning: Creation of InputSource without a URI
>> start detecting experimental features
>> Warning: You dont seem to have pycegui installed.
>>          Please install as pycscegui needs this.
>> Check for b2cs3d dependencies:
>>  * embedgl True
>>  * cspace True
>>  * pycscegui False
>>  * newbinds False
>>  * verse False
>>  * found blcelc module
>> Check for obsidian dependencies:
>>  * celstart /usr/local/bin/celstart
>>  * pycegui False
>> Using following experimental extensions:
>> end detecting experimental features
>> Read 52 pcclasses info.
>> BlendLoaded
>> UpgradePcPropertyBackend
>> Initializing blender2crystal core
>> Loading submodules in
>> Loading submodules in ui
>> Loading submodules in tool
>> Loading submodules in export
>> Loading submodules in import
>> Done: Blender2Crystal succesfully loaded
>> Quest: ButtonDummyOnce
>>  * state init
>>     * attr: timeout 100
>>   * trigger timeout
>>    * reward newstate
>>     * attr: state off
>>  * state off
>>     * attr: entity $this
>>   * trigger meshselect
>>    * reward sequence
>>     * attr: sequence but_on
>>     * attr: entity $this
>>    * reward newstate
>>     * attr: state on
>>  * state on
>>  * Load sequence but_on
>>   * Load transform op transform {'duration': '100', 'x': '$on_distance',
>> 'z': '0', 'y': '0', 'entity': '$this'}
>> Traceback (most recent call last):
>>   File "<string>", line 46, in <module>
>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py", line
>> 238, in <module>
>>     sub_run_global("init_module",prop.global_keys)
>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py", line
>> 230, in sub_run_global
>>     submodule = import_module(modulename)
>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/__init__.py", line
>> 197, in import_module
>>     s = __import__("b2cs."+subdir+"."+module_name)
>>   File "/home/tshannon/.blender/scripts/bpymodules/b2cs/export/curve.py",
>> line 18, in <module>
>>     import Blender, BPyMesh
>> ImportError: No module named BPyMesh
>>
>>
>>
>> On Mon, Dec 22, 2008 at 1:54 PM, Jorrit Tyberghein <
>> [email protected]> wrote:
>>
>>> Can you show us all the errors you get?
>>>
>>> Greetings,
>>>
>>> On Mon, Dec 22, 2008 at 6:22 PM, Tim Shannon <[email protected]>
>>> wrote:
>>> > Like I said every time I try to startup blender2crystal in blender, it
>>> gives
>>> > me a python script error, and tells me to check the console.
>>> > Which says it's missing pycegui.
>>> >
>>> >
>>> > On Mon, Dec 22, 2008 at 1:32 AM, Jorrit Tyberghein
>>> > <[email protected]> wrote:
>>> >>
>>> >> That's an optional dependency as far as I know. cegui isn't required
>>> >> to get blender2crystal to work. I think you can just ignore that.
>>> >>
>>> >> Greetings,
>>> >>
>>> >> On Mon, Dec 22, 2008 at 4:34 AM, Tim Shannon <
>>> [email protected]>
>>> >> wrote:
>>> >> > I'm trying to get blender2crystal up and running, but I'm hitting a
>>> >> > roadblock with a dependency.
>>> >> >
>>> >> > After building from source, and I try to start blender2crystal in
>>> >> > blender,
>>> >> > it says it's missing pycegui.
>>> >> >
>>> >> > When I try I install blender2crystal using the Ubuntu repositories
>>> (what
>>> >> > I'm
>>> >> > running on btw), it says the repository is missing  a dependency of
>>> >> > cegui-python.
>>> >> > When I try to manually build cegui-python from source
>>> >> > (http://www.cegui.org.uk/wiki/index.php/CEGUIPython) I only get
>>> errors
>>> >> > (:
>>> >> > invalid conversion from 'const char*' to 'char*').
>>> >> >
>>> >> > I'm a little confused.  Are pycegui and cegui-python that same
>>> thing,
>>> >> > just
>>> >> > different versions.  Are the blender2crystal repositories just
>>> really
>>> >> > out of
>>> >> > date, because I can't seem to get this thing to build at all.
>>> >> >
>>> >> > I'm sure I'm probably missing something obvious, but all of these
>>> >> > dependancies are driving me a little nuts.
>>> >> >
>>> >> >
>>> >> >
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>>> >>
>>> >>
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>>> >> and CEL (http://cel.crystalspace3d.org)
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>>> Support Crystal Space. Donate at
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