A few textures and models shouldn't increase the VPK size to much but I would try and use things that are already included before doing that.
On Wed, May 23, 2012 at 2:06 PM, ics <i...@ics-base.net> wrote: > L4D1/2 had models from CS Source enhanced and reworked to fit the game > better. After all, the original L4D was built on CS Source branch of the > Source engine. CS:GO uses plenty of models and textures from L4D2 also and > it is built on L4D2 branch of the engine so it's coming back to it's roots. > Valves way is using only what is needed and not dragging all the HL2 > content payload along with every game they make. They just use what they > need and redo/enhance/etc what they need to make look different or create > something new to their needs. Much more time saving than doing everything > all over again. > > -ics > > 23.5.2012 21:56, Shane S kirjoitti: > > I'm not too familar with the vpk system since i havent mapped for L4D, but > I still thought the L4D games had the Half-Life models as well. Could be > wrong. Anyway, I'm just worried that if I move the models over myself and > have to pack them into the map, if they are not added eventually, the map > would have a much bigger file size. Also, I'll try and see if using > filepaths will work. > > Thanks for all the info, and if anyone knows anything else or has other > ideas, please let me know! > > On Wed, May 23, 2012 at 11:17 AM, ics <i...@ics-base.net> wrote: > >> CS:GO uses vpk-system, which is familiar to anyone who has played or >> mapped for L4D series. Several HL2/CS Source models are missing from the >> depots so i don't think they work just like that. Some have been ported and >> enhanced (like that APC from CS Source has grown bigger and shade is more >> light grey now and some have changed names and also visual. Some are >> completely gone. >> >> -ics >> >> 23.5.2012 17:49, Tomi Toikka kirjoitti: >> >> Even if it does, let's get back to the point. The base hl2 models should >> be usable as usual, just use their filepaths. I think CS:GO still derives >> from the base .gcf files, correct me if I'm wrong though. >> >> On Wed, May 23, 2012 at 5:39 PM, Alex Haddow-mendes < >> lethalbanana9...@hotmail.co.uk> wrote: >> >>> Apparently we're not supposed to reply these requests. >>> This doesn't count as a response, does it? Does it? >>> >>> ------------------------------ >>> Date: Wed, 23 May 2012 16:29:33 +0300 >>> From: cont...@tomitoikka.com >>> To: csgo_sdk@list.valvesoftware.com >>> Subject: Re: [Csgo_sdk] Half-Life 2 Models? >>> >>> >>> This is not the place for begging CS:GO. Get off this mailing list. >>> >>> On Wed, May 23, 2012 at 4:26 PM, Виктор Новик <ger...@gmail.com> wrote: >>> >>> Hi guys, I'm a beta tester Belarus, tested games such as Starcraft 2, >>> Dota 2, Diablo 3, Starcraft 2 worked for maping and CS 1.6 , can anyone >>> unsold gift CS:GO. I want to try to develop it for a couple of maps, and >>> try what can the new CS:GO >>> >>> _______________________________________________ >>> Csgo_sdk mailing list >>> Csgo_sdk@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>> >>> >>> >>> _______________________________________________ Csgo_sdk mailing list >>> Csgo_sdk@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>> >>> _______________________________________________ >>> Csgo_sdk mailing list >>> Csgo_sdk@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >>> >>> >> >> >> _______________________________________________ >> Csgo_sdk mailing >> listCsgo_sdk@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> >> >> >> _______________________________________________ >> Csgo_sdk mailing list >> Csgo_sdk@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> >> > > > _______________________________________________ > Csgo_sdk mailing > listCsgo_sdk@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > > > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > >
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