Small request for the devs.

While playing, the slotX binds switch to numbered weapon slot, unless a hudmenu is showing, in which case send "menuselect X" is sent to the server instead of switching weapons. This is good and how other games behave.

However...
While observing (dead), the slotX binds only control your spec target, regardless of whether or not a hudmenu is being displayed. Could we please get the same menu behavior for the slotX binds when the client is in observer mode?

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