It's the same under Windows and Linux. Any extra frame when no tick is occuring is a waste.
On 19 June 2012 18:32, ATF_RoG` \^/ <[email protected]> wrote: > In windows do you have to set tick or does it default to 66? > > On Jun 19, 2012 11:09 AM, "Kyle Sanderson" <[email protected]> wrote: >> >> As far as I'm aware under Linux it wakes up, checks if a tick should >> occur, if not it goes back to sleep. Rinse and repeat everytime a frame >> occurs. You'd gain "smoothness", and as far as I know there's no penalty for >> this under Linux (Thinking back to EP1 CS:S). Windows is a different story. >> They locked Server FPS to the tickrate under OrangeBox. >> >> Thanks, >> Kyle. >> >> On Tue, Jun 19, 2012 at 8:58 AM, Ryan Becerra <[email protected]> wrote: >>> >>> There was a discussion on this list last week about setting your fps_max >>> correctly to match the tickrate. Can someone clarify how it should be set >>> for the CSGO beta servers. I just want to make sure I am not devoting extra >>> resources to servers that don't need it. >>> >>> Thanks >>> >>> Ryan >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers -- Best regards, AnAkIn _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
