dear: put this :)
srcds -game csgo -console -usercon +ip (adrlocal) -port xxxxx +net_public_adr (adronline) +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust2 > > Vitaliy, Thank you so much for helping get this figured out! Is this > something I did wrong? Or is it the way I was setting up port fowarding? I > have two servers (one box) with the same ip, but running on different > ports. Just curious to where is went wrong at the last update. Another > question is the lobby thing correct? The first player connects normally, > as in no indication of a lobby but the second player that connects goes to > the connecting to lobby screen. Is this just the new way of connecting to > servers? Again thank you very much Vitaliy and everyone else who helped > (especially ssh and absurd!!) with this, MitchFrom: > [email protected] > To: [email protected] > Date: Tue, 14 Aug 2012 01:18:53 +0000 > Subject: Re: [Csgo_servers] 1 slot server? > > > > > > > > > > Mitch, I see that the rest of your configuration is correct and players > are creating 20-player lobbies, your problem here is very simple - your > server is on > a private IP: > adronline 192.168.1.138:27017 > adrlocal 192.168.1.138:27017 > > That is why other people are getting an error Failed to ping server -- > because for everybody outside of your house 192.168.x.x IPs would be > meaningless. > > If your server box has multiple network cards, one of which is on DMZ, you > can run srcds with -ip flag and give it the public IP of your DMZ-nic: > srcds ...... -ip 66.67.68.88 > then server socket will bind to the correct network interface. > > If your server box is on a single network card and you are configuring > ports forwarding or assigning multiple IP addresses to the same card it > might be sufficient > to just set a public IP address convar on your server: > srcds ...... +net_public_adr 66.67.68.88 > > When run your server with that convar set try connecting to it again and > do developer 1 followed by mm_debugprint -- you should see your adronline > being the > public IP of your server and your friends should be able to connect to > you. > > Another server convar if you want to run private / clans / friends / party > servers is: > sv_steamgroup_exclusive 1 > this will prevent people matchmaking onto your server, while still > allowing you to invite your friends, clan members, etc. > > Sincerely, > -Vitaliy > > > > From: [email protected] > [mailto:[email protected]] > On Behalf Of Mitch M > > Sent: Monday, August 13, 2012 4:43 PM > > To: [email protected] > > Subject: Re: [Csgo_servers] 1 slot server? > > > > > Vitaliy, here is the condump. This is a fresh install without modifing > very much at all. > > > > > https://www.dropbox.com/s/3peyzqlf6j8ooz5/condump002.txt?m > > > > I will work on getting you the same from my Arms race server with it set > up how I want it. > > > > > Thanks for the reply and the help, Mitch > > > > > > > From: > [email protected] > > To: [email protected] > > Date: Mon, 13 Aug 2012 22:14:01 +0000 > > Subject: Re: [Csgo_servers] 1 slot server? > > Mitch, can you send me the IP of your server for me to try to connect and > take a look? > > Alternatively, you could set developer 1 on your client that can > connect, type connect YOURIP:PORT in the console, then after you get in > a game do mm_debugprint > and send me the full spew produced in developers console which would > have your server private and public ip and most session settings. > > Thank you, > -Vitaliy > > > > > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
