dear:

  put this :)

srcds -game csgo -console -usercon +ip (adrlocal) -port xxxxx
+net_public_adr (adronline) +game_type 0 +game_mode 0 +mapgroup mg_bomb
+map de_dust2


>
> Vitaliy, Thank you so much for helping get this figured out! Is this
> something I did wrong? Or is it the way I was setting up port fowarding? I
> have two servers (one box) with the same ip, but running on different
> ports. Just curious to where is went wrong at the last update. Another
> question is the lobby thing correct? The first player connects normally,
> as in no indication of a lobby but the second player that connects goes to
> the connecting to lobby screen. Is this just the new way of connecting to
> servers? Again thank you very much Vitaliy and everyone else who helped
> (especially ssh and absurd!!) with this, MitchFrom:
> [email protected]
> To: [email protected]
> Date: Tue, 14 Aug 2012 01:18:53 +0000
> Subject: Re: [Csgo_servers] 1 slot server?
>
>
>
>
>
>
>
>
>
> Mitch, I see that the rest of your configuration is correct and players
> are creating 20-player lobbies, your problem here is very simple - your
> server is on
>  a private IP:
>       adronline 192.168.1.138:27017
>       adrlocal 192.168.1.138:27017
>
> That is why other people are getting an error “Failed to ping server” --
> because for everybody outside of your house 192.168.x.x IPs would be
> meaningless.
>
> If your server box has multiple network cards, one of which is on DMZ, you
> can run srcds with -ip flag and give it the public IP of your DMZ-nic:
> srcds ...... -ip 66.67.68.88
> then server socket will bind to the correct network interface.
>
> If your server box is on a single network card and you are configuring
> ports forwarding or assigning multiple IP addresses to the same card it
> might be sufficient
>  to just set a public IP address convar on your server:
> srcds ...... +net_public_adr 66.67.68.88
>
> When run your server with that convar set try connecting to it again and
> do developer 1 followed by mm_debugprint -- you should see your adronline
> being the
>  public IP of your server and your friends should be able to connect to
> you.
>
> Another server convar if you want to run private / clans / friends / party
> servers is:
> sv_steamgroup_exclusive 1
> this will prevent people matchmaking onto your server, while still
> allowing you to invite your friends, clan members, etc.
>
> Sincerely,
> -Vitaliy
>
>
>
> From: [email protected]
> [mailto:[email protected]]
> On Behalf Of Mitch M
>
> Sent: Monday, August 13, 2012 4:43 PM
>
> To: [email protected]
>
> Subject: Re: [Csgo_servers] 1 slot server?
>
>
>
>
> Vitaliy, here is the condump. This is a fresh install without modifing
> very much at all.
>
>
>
>
> https://www.dropbox.com/s/3peyzqlf6j8ooz5/condump002.txt?m
>
>
>
> I will work on getting you the same from my Arms race server with it set
> up how I want it.
>
>
>
>
> Thanks for the reply and the help, Mitch
>
>
>
>
>
>
> From:
> [email protected]
>
> To: [email protected]
>
> Date: Mon, 13 Aug 2012 22:14:01 +0000
>
> Subject: Re: [Csgo_servers] 1 slot server?
>
> Mitch, can you send me the IP of your server for me to try to connect and
> take a look?
>
> Alternatively, you could set “developer 1” on your client that can
> connect, type “connect YOURIP:PORT” in the console, then after you get in
> a game do “mm_debugprint”
>  and send me the full spew produced in developer’s console which would
> have your server private and public ip and most session settings.
>
> Thank you,
> -Vitaliy
>
>
>
>
>
>
>
>
> _______________________________________________
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