Sorry for the multiple emails in a row but here is the error I am getting in console Connecting to public(50.73.231.147:27015) ... 2249.768: Sending UDP connect to public IP 50.73.231.147:27015 Server using 'public' lobbies, requiring pw no, lobby id 186000052981497 RememberIPAddressForLobby: lobby 186000052981497 from address 50.73.231.147:27015 Unknown command "joingame" GameTypes: could not find matching game type "". CSysSessionClient: Server ping failed It gives this error how ever I try to join, either through console or the server browser. When you are the first player in the server and look in console it says "players 1 (10 bots) / 30 humans" When you guys join a server that already has players does it go to the "joining lobby screen"?From: macgyversmul...@live.com To: csgo_servers@list.valvesoftware.com Date: Sun, 12 Aug 2012 13:33:39 -0400 Subject: Re: [Csgo_servers] 1 slot server?
Still not working. When the server is empty it shows 0/30, when the first player joins it shows 1/21 and when the second player connects it goes to the connecting to lobby screen and says failed to ping server, try again. I am using the gamemodes_server.txt you had in the email and the gamemodes.txt that is from the new updat and has not been modified. From: macgyversmul...@live.com To: csgo_servers@list.valvesoftware.com Date: Sun, 12 Aug 2012 13:26:39 -0400 Subject: Re: [Csgo_servers] 1 slot server? Thanks Steven, trying this now. Date: Sun, 12 Aug 2012 10:20:30 -0700 From: ssbe...@gmail.com To: csgo_servers@list.valvesoftware.com Subject: Re: [Csgo_servers] 1 slot server? eh, this is the second post because the first one was denied due to file size... can't attach files -----------------------The only thing that might help everyone is to post the contents of your gamemodes.txt and gamemodes_server.txt Here is from our communities classic casual and we get the max population of 25 players (seems the limit right now anyways)... I won't paste the gamemodes.txt because it's the one from valve, file size = 50,855 bytes (however, I attached it, but not sure attachments will go through). Our startup command uses +game_type 0 +game_mode 0 +mapgroup mg_bomb_se +map de_dust2_se Here is our gamemodes_server.txt: // To use this file, rename it to GameModes_Server.txt//// Values here override the default gamemodes.txt "GameModes_Server.txt"{ "gameTypes" { "classic" { "gameModes" { "casual" { "maxplayers" "30" "convars" { "bot_defer_to_human_items" "0" "bot_chatter" "off" "bot_join_after_player" "0" "mp_friendlyfire" "0" "mp_maxrounds" "0" "mp_timelimit" "25" "mp_roundtime" "2.5" "sv_deadtalk" "1" "sv_allow_votes" "0" // Voting allowed in this mode } // Map groups for offline modes "mapgroupsSP" { "mg_de_train_se" "" "mg_de_dust_se" "" "mg_de_dust2_se" "" "mg_de_aztec_se" "" "mg_de_inferno_se" "" "mg_de_nuke_se" "" "mg_cs_italy_se" "" "mg_cs_office_se" "" "random_classic" "" } // Map groups for online modes "mapgroupsMP" { "mg_bomb" "" "mg_hostage" "" "mg_dust" "" "mg_bomb_se" "" } } } } } ////////////////////////////////////////////////////////////////////////////////////////////// // Map groups//// To use a mapgroup, it needs to be defined in a keyvalues// block such as the example below, as well as listed in the // 'mapgroupsMP' block within the game mode that will run it, // such as the example above.//// Then launch the server with '+mapgroup MAPGROUPNAME'//// Example:// // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se////// Check the developer wiki for updated community info// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers ////////////////////////////////////////////////////////////////////////////////////////////// "mapgroups" { "mg_hostage" { "imagename" "mapgroup-hostage" "nameID" "#SFUI_Mapgroup_hostage" "name" "mg_hostage" "maps" { "cs_office" "" "cs_italy" "" } } "mg_bomb" { "imagename" "mapgroup-bomb" "nameID" "#SFUI_Mapgroup_bomb" "name" "mg_bomb" "maps" { "de_dust2" "" "de_train" "" "de_inferno" "" "de_dust" "" "de_aztec" "" "de_nuke" "" } } "mg_dust" { "imagename" "map-dust2-overall" "nameID" "#SFUI_Mapgroup_dust" "name" "mg_dust" "maps" { "de_dust" "" "de_dust2" "" } } "mg_bomb_se" // mapgroup definition { "imagename" "mapgrou-bomb" "nameID" "#SFUI_Mapgroup_bomb_se" "name" "mg_bomb_se" "maps" { "de_dust_se" "" "de_dust2_se" "" "de_nuke_se" "" "de_train_se" "" "de_inferno_se" "" "de_aztec_se" "" "cs_italy_se" "" "cs_office_se" "" } } }} _______________________________________________ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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