No you don't have to. You would just have to update them one at a time otherwise. Updates take about two minutes usually so it's not too bad. Or you can have a master install and symlink if even that is too much On Aug 24, 2012 9:33 AM, "Peter Svensson" < min.satans.facebook.m...@gmail.com> wrote:
> So we need to make one account for every gameserver and have a seperate > SteamCMD installation for every server, that seems really stupid. > > 2012/8/24 Krillins World <krillinswo...@yahoo.com> > >> You can only run one instance at a time, sadly. This is typical of the >> new steamcmd as it is used on a per account basis. >> >> Best Regards, >> Krillin >> >> ------------------------------ >> ** >> >> I just tried to open 2 steamcmd and got this error. >> >> [----] !!! Fatal Error: Steam failed to load: >> *SteamStartEngine(0xfff4cd10) failed with error 1: A Steam Engine Instance >> already exists >> CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. >> CAsyncIOManager: 35 single object sleeps, 1 multi object sleeps >> CAsyncIOManager: 0 single object alertable sleeps, 1 multi object >> alertable sleeps >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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