Not so bad ???

100 servers x of 2 min update time / 60 min = 3,3333333333333333333333333333333 
hours to update 100 server 

  ----- Original Message ----- 
  From: Absurd Minds 
  To: [email protected] 
  Sent: Friday, August 24, 2012 3:36 PM
  Subject: Re: [Csgo_servers] Running 2 steamcmd simultaneously == NO NO


  No you don't have to. You would just have to update them one at a time 
otherwise. Updates take about two minutes usually so it's not too bad. Or you 
can have a master install and symlink if even that is too much

  On Aug 24, 2012 9:33 AM, "Peter Svensson" 
<[email protected]> wrote:

    So we need to make one account for every gameserver and have a seperate 
SteamCMD installation for every server, that seems really stupid.


    2012/8/24 Krillins World <[email protected]>

      You can only run one instance at a time, sadly. This is typical of the 
new steamcmd as it is used on a per account basis.


      Best Regards,
      Krillin




--------------------------------------------------------------------------



      I just tried to open 2 steamcmd and got this error.

      [----] !!! Fatal Error: Steam failed to load: 
*SteamStartEngine(0xfff4cd10) failed with error 1: A Steam Engine Instance 
already exists
      CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
      CAsyncIOManager: 35 single object sleeps, 1 multi object sleeps
      CAsyncIOManager: 0 single object alertable sleeps, 1 multi object 
alertable sleeps


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