Well if it says already in use, it would restart my server again. Try again if it fails restart later again, so there is a 2 to 3 minute window before it tries again. But this is indeed time consuming, even if you link maps or have a distributed system.
The whole point of steamcmd is that it updates only the files that are updated, if you use some sort of distributed system and copy all changed files it defeats the purpose in my eyes. They should just change steamcd and allow multiple logins, or as once said: remove the need for username/pwd. If they remove the username/pwd i would be really eager to have this for cs:s and tf2 too. 2012/8/24 Kim Sønderup <[email protected]> > Well all my users can steam update there server by them self, just not > cs:go, do to new system :( > > ----- Original Message ----- From: "Saint K." <[email protected]> > To: > <csgo_servers@list.**valvesoftware.com<[email protected]> > > > Sent: Friday, August 24, 2012 4:12 PM > > Subject: Re: [Csgo_servers] Running 2 steamcmd simultaneously == NO NO > > > If you have a 100 servers I would expect you set up some centralized > distribution system. > > Update one install, and apply the updated files to the other servers. > > Saint K. > ______________________________**__________ > From: > csgo_servers-bounces@list.**valvesoftware.com<[email protected]>[ > csgo_servers-bounces@list.**valvesoftware.com<[email protected]>] > On Behalf Of Kim Sønderup [[email protected]] > Sent: 24 August 2012 16:09 > To: csgo_servers@list.**valvesoftware.com<[email protected]> > Subject: Re: [Csgo_servers] Running 2 steamcmd simultaneously == NO NO > > Not so bad ??? > > 100 servers x of 2 min update time / 60 min = 3,** > 333333333333333333333333333333**3 hours to update 100 server > > ----- Original Message ----- > From: Absurd Minds<mailto:goabsurd@**absurdminds.net<[email protected]> > > > To: csgo_servers@list.**valvesoftware.com<[email protected]> > <mailto:csgo_**[email protected]<[email protected]> > **> > Sent: Friday, August 24, 2012 3:36 PM > Subject: Re: [Csgo_servers] Running 2 steamcmd simultaneously == NO NO > > > No you don't have to. You would just have to update them one at a time > otherwise. Updates take about two minutes usually so it's not too bad. Or > you can have a master install and symlink if even that is too much > > On Aug 24, 2012 9:33 AM, "Peter Svensson" <min.satans.facebook.mail@** > gmail.com <[email protected]><mailto:min.satans.** > [email protected] <[email protected]>>> wrote: > So we need to make one account for every gameserver and have a seperate > SteamCMD installation for every server, that seems really stupid. > > 2012/8/24 Krillins World <[email protected]<**mailto: > [email protected]**>> > You can only run one instance at a time, sadly. This is typical of the new > steamcmd as it is used on a per account basis. > > Best Regards, > Krillin > > ______________________________**__ > > I just tried to open 2 steamcmd and got this error. > > [----] !!! Fatal Error: Steam failed to load: > *SteamStartEngine(0xfff4cd10) failed with error 1: A Steam Engine Instance > already exists > CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. > CAsyncIOManager: 35 single object sleeps, 1 multi object sleeps > CAsyncIOManager: 0 single object alertable sleeps, 1 multi object > alertable sleeps > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > <mailto:Csgo_**[email protected]<[email protected]> > **> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> > > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > <mailto:Csgo_**[email protected]<[email protected]> > **> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> > > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > <mailto:Csgo_**[email protected]<[email protected]> > **> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> > > ______________________________**__ > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> > > ______________________________**__ > > Ingen virus fundet i denne meddelelse. > Kontrolleret af AVG - www.avg.com<http://www.avg.com**> > Version: 2012.0.1913 / Virusdatabase: 2437/5220 - Udgivelsesdato: > 23-08-2012 > > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> > > > > ----- > > Ingen virus fundet i denne meddelelse. > Kontrolleret af AVG - www.avg.com > Version: 2012.0.1913 / Virusdatabase: 2437/5220 - Udgivelsesdato: > 23-08-2012 > > > > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >
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