Whats the point of autoupdate if you have to update one at a time. 2012/8/24 Absurd Minds <[email protected]>
> No you don't have to. You would just have to update them one at a time > otherwise. Updates take about two minutes usually so it's not too bad. Or > you can have a master install and symlink if even that is too much > On Aug 24, 2012 9:33 AM, "Peter Svensson" < > [email protected]> wrote: > >> So we need to make one account for every gameserver and have a seperate >> SteamCMD installation for every server, that seems really stupid. >> >> 2012/8/24 Krillins World <[email protected]> >> >>> You can only run one instance at a time, sadly. This is typical of the >>> new steamcmd as it is used on a per account basis. >>> >>> Best Regards, >>> Krillin >>> >>> ------------------------------ >>> ** >>> >>> I just tried to open 2 steamcmd and got this error. >>> >>> [----] !!! Fatal Error: Steam failed to load: >>> *SteamStartEngine(0xfff4cd10) failed with error 1: A Steam Engine Instance >>> already exists >>> CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. >>> CAsyncIOManager: 35 single object sleeps, 1 multi object sleeps >>> CAsyncIOManager: 0 single object alertable sleeps, 1 multi object >>> alertable sleeps >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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