It is easier to just create a custom group with the stock maps in it. Every CSGO update wipes the gamemodes.txt, so changing things in there would probably not be good.
On Sun, Aug 26, 2012 at 2:30 PM, Chris | Immortal-Servers.com < [email protected]> wrote: > am i able to add de_nuke_se and other custom maps to the mg_bomb group? > > *From:* Devin O'Malley <[email protected]> > *Sent:* Sunday, August 26, 2012 5:53 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Fast Download > > Yes, but it isn't that complicated in reality. All you need to do is > ensure your sv_downloadurl, sv_allowupload, sv_allowdownload are all set up > correctly. Then you have to put the map on the fastdl server, on your > server and then set up CSGO to use it. > > The gamemodes.txt is not meant to be edited, but it uses the same > structure as gamemodes_server.txt. Any option set in gamemodes_server.txt > usurps that set by gamemodes.txt. So if you see any option in gamemodes.txt > that you'd like to change, copy over the hierarchy and then set that > option. Mapgroups are set up both inside of each game mode in the mapgroups > section. The former is a list of available mapgroups that can be called by > the game mode. The latter defines the maps in the mapgroup. > > If you use sourcemod, just make sure to set up the mapcycle file correctly. > > Then in your command line, you just edit it to: > > srcds -game csgo -console -usercon +game_type 1 +game_mode 0 +mapgroup > CUSTOMMAPGROUPHERE +map STARTINGMAP > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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