It is easier to just create a custom group with the stock maps in it. Every
CSGO update wipes the gamemodes.txt, so changing things in there would
probably not be good.

On Sun, Aug 26, 2012 at 2:30 PM, Chris | Immortal-Servers.com <
[email protected]> wrote:

>   am  i able to add de_nuke_se and other custom maps to the mg_bomb group?
>
>  *From:* Devin O'Malley <[email protected]>
> *Sent:* Sunday, August 26, 2012 5:53 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] Fast Download
>
> Yes, but it isn't that complicated in reality. All you need to do is
> ensure your sv_downloadurl, sv_allowupload, sv_allowdownload are all set up
> correctly. Then you have to put the map on the fastdl server, on your
> server and then set up CSGO to use it.
>
> The gamemodes.txt is not meant to be edited, but it uses the same
> structure as gamemodes_server.txt. Any option set in gamemodes_server.txt
> usurps that set by gamemodes.txt. So if you see any option in gamemodes.txt
> that you'd like to change, copy over the hierarchy and then set that
> option. Mapgroups are set up both inside of each game mode in the mapgroups
> section. The former is a list of available mapgroups that can be called by
> the game mode. The latter defines the maps in the mapgroup.
>
> If you use sourcemod, just make sure to set up the mapcycle file correctly.
>
> Then in your command line, you just edit it to:
>
> srcds -game csgo -console -usercon +game_type 1 +game_mode 0 +mapgroup 
> CUSTOMMAPGROUPHERE +map STARTINGMAP
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to