i have tried editing the gamemodes_server.txt and the map still wont load, 
still says the same thing about the map groups. this is my in the attachment. 
its not simple at all. driving me crazy.

From: Devin O'Malley 
Sent: Sunday, August 26, 2012 6:33 PM
To: [email protected] 
Subject: Re: [Csgo_servers] Fast Download

It is easier to just create a custom group with the stock maps in it. Every 
CSGO update wipes the gamemodes.txt, so changing things in there would probably 
not be good.


On Sun, Aug 26, 2012 at 2:30 PM, Chris | Immortal-Servers.com 
<[email protected]> wrote:

  am  i able to add de_nuke_se and other custom maps to the mg_bomb group?

  From: Devin O'Malley 
  Sent: Sunday, August 26, 2012 5:53 PM
  To: [email protected] 
  Subject: Re: [Csgo_servers] Fast Download

  Yes, but it isn't that complicated in reality. All you need to do is ensure 
your sv_downloadurl, sv_allowupload, sv_allowdownload are all set up correctly. 
Then you have to put the map on the fastdl server, on your server and then set 
up CSGO to use it.

  The gamemodes.txt is not meant to be edited, but it uses the same structure 
as gamemodes_server.txt. Any option set in gamemodes_server.txt usurps that set 
by gamemodes.txt. So if you see any option in gamemodes.txt that you'd like to 
change, copy over the hierarchy and then set that option. Mapgroups are set up 
both inside of each game mode in the mapgroups section. The former is a list of 
available mapgroups that can be called by the game mode. The latter defines the 
maps in the mapgroup.

  If you use sourcemod, just make sure to set up the mapcycle file correctly.

  Then in your command line, you just edit it to:


srcds -game csgo -console -usercon +game_type 1 +game_mode 0 +mapgroup 
CUSTOMMAPGROUPHERE +map STARTINGMAP
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// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"
{
        "gameTypes"
        {
                "classic"
                {
                        "gameModes"
                        {
                                "competitive"
                                {
                                        "convars"
                                        {
                                                "mp_friendlyfire"               
        "0"
                                                "mp_forcecamera"                
        "1"
                                                "sv_alltalk"                    
        "0"
                                                "sv_deadtalk"                   
        "0"
                                                "mp_match_can_clinch"           
"0"
                                                "mp_maxmoney"                   
        "16000"
                                                
                                        }

                                        "mapgroupsMP"                           
                // List of mapgroups valid for this game mode
                                        {
                                                "mg_allmaps"            ""
                                        }
                                }
                        }       
                }
                "gungame"
                {
                        "gameModes"
                        {
                                "gungameprogressive"
                                {
                                        "maxplayers"                    "16"
                                        "convars"
                                        {
                                                "mp_friendlyfire"               
        "0"
                                                "mp_forcecamera"                
        "1"
                                                "sv_alltalk"                    
        "0"
                                                "sv_deadtalk"                   
        "0"
                                                "spec_freeze_time"              
                        "1.0"
                                        }

                                        "mapgroupsMP"                           
                // List of mapgroups valid for this game mode
                                        {
                                                "mg_armsrace"           ""
                                        }
                                }
                        }
                }
        }

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// 
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


        "mapgroups"
        {
                "mg_allmaps"                                                    
                // mapgroup definition
                {
                        "name"                  "mg_allmaps"
                        "maps"
                        {
                                "cs_italy"              ""
                                "de_dust"               ""
                                "de_aztec"              ""
                                "cs_office"             ""
                                "de_dust2"              ""
                                "de_train"              ""
                                "de_inferno"    ""
                                "de_nuke"               ""
                                "de_nuke_ve"            ""
                        }
                }
                "mg_armsrace"                                                   
                // mapgroup definition
                {
                        "name"                  "mg_armsrace"
                        "maps"
                        {
                                "ar_shoots"             ""
                                "ar_baggage"    ""
                                "ar_library_b1" ""
                                "ar_eeco_classic"       ""
                                "ar_pocu_aztec" ""
                        }
                }
        }
}
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