I have a solution:

Tock a HE and explode all the doors!!! So you don't need to wait the slow door 
to open...

BR,
lcz # GalegO




________________________________
 De: Nomaan Ahmad <[email protected]>
Para: [email protected] 
Enviadas: Sexta-feira, 21 de Setembro de 2012 13:23
Assunto: Re: [Csgo_servers] 128 tickrate server makes door at de_nukeor 
de_nuke_se move slower than when it is @ 64 tick server
 

ITS ONLY A FUCKING DOOR FFS....


On 21 September 2012 17:15, Steven Hartland <[email protected]> wrote:

 
>Which evidence are you referring to?
>----- Original Message ----- 
>>From: Absurd Minds 
>>To: [email protected] 
>>Sent: Friday, September 21, 2012 5:10  PM
>>Subject: Re: [Csgo_servers] 128 tickrate  server makes door at de_nukeor 
>>de_nuke_se move slower than when it is @ 64  tick server
>>
>>
>>Exactly. The difference is so remarkably clear I don't understand why  people 
>>are trying to twist these words into incoherence in an attempt to  'prove' 
>>there isn't a difference. There is clearly a difference if you play,  and 
>>clearly a difference if you read the 'evidence' with intellectual honest  
>>instead of dishonest word play 
>
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