I have a solution:
Tock a HE and explode all the doors!!! So you don't need to wait the slow door
to open...
BR,
lcz # GalegO
________________________________
De: Nomaan Ahmad <[email protected]>
Para: [email protected]
Enviadas: Sexta-feira, 21 de Setembro de 2012 13:23
Assunto: Re: [Csgo_servers] 128 tickrate server makes door at de_nukeor
de_nuke_se move slower than when it is @ 64 tick server
ITS ONLY A FUCKING DOOR FFS....
On 21 September 2012 17:15, Steven Hartland <[email protected]> wrote:
>Which evidence are you referring to?
>----- Original Message -----
>>From: Absurd Minds
>>To: [email protected]
>>Sent: Friday, September 21, 2012 5:10 PM
>>Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nukeor
>>de_nuke_se move slower than when it is @ 64 tick server
>>
>>
>>Exactly. The difference is so remarkably clear I don't understand why people
>>are trying to twist these words into incoherence in an attempt to 'prove'
>>there isn't a difference. There is clearly a difference if you play, and
>>clearly a difference if you read the 'evidence' with intellectual honest
>>instead of dishonest word play
>
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