The changelog is very promising, thank you !

2012/10/2 RSS List User <[email protected]>

>  Nothing on updates tab and API has not updated as well.
>
>
> On 10/1/2012 6:33 PM, Ido Magal wrote:
>
>  It’s now live.****
>
> ** **
>
> Thanks.****
>
> ** **
>
> ** **
>
> [ NEW FEATURES AND CONTENT ] ****
>
> ** **
>
> -Replaced Competitive mode "Join in Progress" matchmaking system with
> "Queued" matchmaking.****
>
> .   -Searching for a Competitive game, either from "Find a Game" or "Play
> with Friends," will enter the player/s ( between 1 and 5 ) into a waiting
> queue. Once 10 compatible players are found then the game will begin.****
>
> .   -Players that disconnect from a match can reconnect to it from the
> main menu or abandon it. Abandoning a game will result in a cooldown period
> during which no new competitive match can be joined.****
>
> .   -Note: Elo will be recalibrated for the new matchmaking system over
> the coming weeks.****
>
> -New maps:****
>
> .   -de_vertigo is now available for Classic Casual and Classic
> Competitive.****
>
> .   -ar_monastery is now available for Arms Race.****
>
> ** **
>
> [ MINOR FIXES ]****
>
> ** **
>
> -Weapon changes:****
>
> .   Reduced p90 kill award from 300% of default to 200%.****
>
> .   Reduced other SMG kill awards from 300% of default to 200%.****
>
> .   Increased Bizon kill award from default to 200%.****
>
> .   Reduced all shotguns' price by 300.****
>
> -Guns are now considered "reloaded" at the point during the reload
> animation in which they visually appear to be reloaded - this allows you to
> switch away from a gun after the new magazine has been entered without
> having to wait until the whole reload animation has finished * the weapon
> refire delay after starting a reload is not affected.****
>
> -Fixed HUD not showing during demo playback.****
>
> -Changes to Matchmaking Lobby****
>
> .   -Removed global Join Button and added Join Buttons for individual
> friends in the Invite Friends section.****
>
> .   -Join state is now visible when you browse the friends list.****
>
> .   -Removed global Steam Profile button and added ability to click on any
> avatar image to see Steam Profile.****
>
> .   -Removed global Invite Button and added Invite Buttons for individual
> friends in the Invite Friends section.****
>
> -Added new feature section to the main menu****
>
> -Fixed issue that caused doors and other "pusher" entities to move at the
> wrong speed when the tick rate was > 64 Hz.****
>
> -Fixed post-process blur effect getting enabled (and left on) during demo
> playback if the player invoked the buy menu.****
>
> -Fixed MOTD on OSX.****
>
> -Fixed scoreboard getting stuck in toggle mode after halftime sometimes.**
> **
>
> -Fixed ability to connect to community servers using server browser from
> in*game pause menu.****
>
> -Fixed exploit where models could be subsituted via a hardware performance
> setting.****
>
> -Fixed memory corruption related to bots cleaning up their occupied nav
> areas.****
>
> -Fixed spectator glow materials not being precached.****
>
> -Resolved several minor bugs to clean up console spew on launch and map
> load.****
>
> -Fixed a crash associated with targetIDs and the
> sv_competitive_official_5v5 convar.****
>
> -Votes that match or exceed the number needed to succeed now end the vote
> early instead of waiting for the timer to expire.****
>
> -The radar now displays when a player or bomb is above and below you.****
>
> -Reduced the aim punch that happens when shot in arms and legs as well as
> in the chest/stomach when wearing chest armor.****
>
> -Slightly increased the velocity boost grenades get when thrown by moving
> players.****
>
> -Fixed in-game voice chat not working with some microphones on OSX.****
>
> -Added convars mp_teamname_t and mp_teamname_ct that allow overriding team
> names on the scoreboard.****
>
> -Fixed grenade bounce being significantly reduced when tossed at the
> ground at most angles.****
>
> -Fixed not being able to vote when spectating/observing or when the
> scoreboard was up.****
>
> -Changes to warmup period:****
>
> .   -Players now respawn in the warmup period.****
>
> .   -Warmup periods now only end when the warmup time expires.****
>
> .   -Warmup period no longer allows friendly fire.****
>
> -The community server browser warning pop*up can now be dismissed and told
> to never show again.****
>
> -There is now a visual and audible change in place of the silence on
> planted c4 when its about to explode.****
>
> -Fixed the medals on the main menu showing the wrong categories.****
>
> -The Buy Previous hotkey in the buy menu now only buys things that you
> purchased in the previous round.****
>
> -Fixed an exploit that let players infinitely spawn golden knives.****
>
> -Fixed a case where if all players on both teams had the same clan team
> name the were considered on the same team.****
>
> -Fixed a crash on startup when launching a game by joining a game server
> from Steam.****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> *From:* [email protected] [
> mailto:[email protected]<[email protected]>]
> *On Behalf Of *Ido Magal
> *Sent:* Monday, October 01, 2012 3:22 PM
> *To:* [email protected]
> *Subject:* [Csgo_servers] CSGO 1.20****
>
> ** **
>
> An update for CS:GO will be deployed shortly.****
>
> ** **
>
> Thanks.****
>
> ** **
>
>
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