The changelog is very promising, thank you ! 2012/10/2 RSS List User <[email protected]>
> Nothing on updates tab and API has not updated as well. > > > On 10/1/2012 6:33 PM, Ido Magal wrote: > > It’s now live.**** > > ** ** > > Thanks.**** > > ** ** > > ** ** > > [ NEW FEATURES AND CONTENT ] **** > > ** ** > > -Replaced Competitive mode "Join in Progress" matchmaking system with > "Queued" matchmaking.**** > > . -Searching for a Competitive game, either from "Find a Game" or "Play > with Friends," will enter the player/s ( between 1 and 5 ) into a waiting > queue. Once 10 compatible players are found then the game will begin.**** > > . -Players that disconnect from a match can reconnect to it from the > main menu or abandon it. Abandoning a game will result in a cooldown period > during which no new competitive match can be joined.**** > > . -Note: Elo will be recalibrated for the new matchmaking system over > the coming weeks.**** > > -New maps:**** > > . -de_vertigo is now available for Classic Casual and Classic > Competitive.**** > > . -ar_monastery is now available for Arms Race.**** > > ** ** > > [ MINOR FIXES ]**** > > ** ** > > -Weapon changes:**** > > . Reduced p90 kill award from 300% of default to 200%.**** > > . Reduced other SMG kill awards from 300% of default to 200%.**** > > . Increased Bizon kill award from default to 200%.**** > > . Reduced all shotguns' price by 300.**** > > -Guns are now considered "reloaded" at the point during the reload > animation in which they visually appear to be reloaded - this allows you to > switch away from a gun after the new magazine has been entered without > having to wait until the whole reload animation has finished * the weapon > refire delay after starting a reload is not affected.**** > > -Fixed HUD not showing during demo playback.**** > > -Changes to Matchmaking Lobby**** > > . -Removed global Join Button and added Join Buttons for individual > friends in the Invite Friends section.**** > > . -Join state is now visible when you browse the friends list.**** > > . -Removed global Steam Profile button and added ability to click on any > avatar image to see Steam Profile.**** > > . -Removed global Invite Button and added Invite Buttons for individual > friends in the Invite Friends section.**** > > -Added new feature section to the main menu**** > > -Fixed issue that caused doors and other "pusher" entities to move at the > wrong speed when the tick rate was > 64 Hz.**** > > -Fixed post-process blur effect getting enabled (and left on) during demo > playback if the player invoked the buy menu.**** > > -Fixed MOTD on OSX.**** > > -Fixed scoreboard getting stuck in toggle mode after halftime sometimes.** > ** > > -Fixed ability to connect to community servers using server browser from > in*game pause menu.**** > > -Fixed exploit where models could be subsituted via a hardware performance > setting.**** > > -Fixed memory corruption related to bots cleaning up their occupied nav > areas.**** > > -Fixed spectator glow materials not being precached.**** > > -Resolved several minor bugs to clean up console spew on launch and map > load.**** > > -Fixed a crash associated with targetIDs and the > sv_competitive_official_5v5 convar.**** > > -Votes that match or exceed the number needed to succeed now end the vote > early instead of waiting for the timer to expire.**** > > -The radar now displays when a player or bomb is above and below you.**** > > -Reduced the aim punch that happens when shot in arms and legs as well as > in the chest/stomach when wearing chest armor.**** > > -Slightly increased the velocity boost grenades get when thrown by moving > players.**** > > -Fixed in-game voice chat not working with some microphones on OSX.**** > > -Added convars mp_teamname_t and mp_teamname_ct that allow overriding team > names on the scoreboard.**** > > -Fixed grenade bounce being significantly reduced when tossed at the > ground at most angles.**** > > -Fixed not being able to vote when spectating/observing or when the > scoreboard was up.**** > > -Changes to warmup period:**** > > . -Players now respawn in the warmup period.**** > > . -Warmup periods now only end when the warmup time expires.**** > > . -Warmup period no longer allows friendly fire.**** > > -The community server browser warning pop*up can now be dismissed and told > to never show again.**** > > -There is now a visual and audible change in place of the silence on > planted c4 when its about to explode.**** > > -Fixed the medals on the main menu showing the wrong categories.**** > > -The Buy Previous hotkey in the buy menu now only buys things that you > purchased in the previous round.**** > > -Fixed an exploit that let players infinitely spawn golden knives.**** > > -Fixed a case where if all players on both teams had the same clan team > name the were considered on the same team.**** > > -Fixed a crash on startup when launching a game by joining a game server > from Steam.**** > > ** ** > > ** ** > > ** ** > > ** ** > > *From:* [email protected] [ > mailto:[email protected]<[email protected]>] > *On Behalf Of *Ido Magal > *Sent:* Monday, October 01, 2012 3:22 PM > *To:* [email protected] > *Subject:* [Csgo_servers] CSGO 1.20**** > > ** ** > > An update for CS:GO will be deployed shortly.**** > > ** ** > > Thanks.**** > > ** ** > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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