What configs were replaced?  Mine seem to be intact.

On 01.10.2012 15:56, Ejziponken - wrote:
Nice going replacing all the .cfg
AGAIN..................................

-------------------------
Date: Tue, 2 Oct 2012 00:50:39 +0200
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] CSGO 1.20

The changelog is very promising, thank you !

2012/10/2 RSS List User <[email protected] [6]>

Nothing on updates tab and API has not updated as well.

On 10/1/2012 6:33 PM, Ido Magal wrote:

It’s now live.

Thanks.

[ NEW FEATURES AND CONTENT ]

-Replaced Competitive mode "Join in Progress" matchmaking system
with "Queued" matchmaking.

. -Searching for a Competitive game, either from "Find a Game" or
"Play with Friends," will enter the player/s ( between 1 and 5 )
into a waiting queue. Once 10 compatible players are found then
the game will begin.

. -Players that disconnect from a match can reconnect to it from
the main menu or abandon it. Abandoning a game will result in a
cooldown period during which no new competitive match can be
joined.

. -Note: Elo will be recalibrated for the new matchmaking system
over the coming weeks.

-New maps:

. -de_vertigo is now available for Classic Casual and Classic
Competitive.

. -ar_monastery is now available for Arms Race.

[ MINOR FIXES ]

-Weapon changes:

. Reduced p90 kill award from 300% of default to 200%.

. Reduced other SMG kill awards from 300% of default to 200%.

. Increased Bizon kill award from default to 200%.

. Reduced all shotguns' price by 300.

-Guns are now considered "reloaded" at the point during the reload
animation in which they visually appear to be reloaded - this
allows you to switch away from a gun after the new magazine has
been entered without having to wait until the whole reload
animation has finished * the weapon refire delay after starting a
reload is not affected.

-Fixed HUD not showing during demo playback.

-Changes to Matchmaking Lobby

. -Removed global Join Button and added Join Buttons for
individual friends in the Invite Friends section.

. -Join state is now visible when you browse the friends list.

. -Removed global Steam Profile button and added ability to click
on any avatar image to see Steam Profile.

. -Removed global Invite Button and added Invite Buttons for
individual friends in the Invite Friends section.

-Added new feature section to the main menu

-Fixed issue that caused doors and other "pusher" entities to move
at the wrong speed when the tick rate was > 64 Hz.

-Fixed post-process blur effect getting enabled (and left on)
during demo playback if the player invoked the buy menu.

-Fixed MOTD on OSX.

-Fixed scoreboard getting stuck in toggle mode after halftime
sometimes.

-Fixed ability to connect to community servers using server
browser from in*game pause menu.

-Fixed exploit where models could be subsituted via a hardware
performance setting.

-Fixed memory corruption related to bots cleaning up their
occupied nav areas.

-Fixed spectator glow materials not being precached.

-Resolved several minor bugs to clean up console spew on launch
and map load.

-Fixed a crash associated with targetIDs and the
sv_competitive_official_5v5 convar.

-Votes that match or exceed the number needed to succeed now end
the vote early instead of waiting for the timer to expire.

-The radar now displays when a player or bomb is above and below
you.

-Reduced the aim punch that happens when shot in arms and legs as
well as in the chest/stomach when wearing chest armor.

-Slightly increased the velocity boost grenades get when thrown by
moving players.

-Fixed in-game voice chat not working with some microphones on
OSX.

-Added convars mp_teamname_t and mp_teamname_ct that allow
overriding team names on the scoreboard.

-Fixed grenade bounce being significantly reduced when tossed at
the ground at most angles.

-Fixed not being able to vote when spectating/observing or when
the scoreboard was up.

-Changes to warmup period:

. -Players now respawn in the warmup period.

. -Warmup periods now only end when the warmup time expires.

. -Warmup period no longer allows friendly fire.

-The community server browser warning pop*up can now be dismissed
and told to never show again.

-There is now a visual and audible change in place of the silence
on planted c4 when its about to explode.

-Fixed the medals on the main menu showing the wrong categories.

-The Buy Previous hotkey in the buy menu now only buys things that
you purchased in the previous round.

-Fixed an exploit that let players infinitely spawn golden knives.


-Fixed a case where if all players on both teams had the same clan
team name the were considered on the same team.

-Fixed a crash on startup when launching a game by joining a game
server from Steam.

FROM: [email protected] [1]
[mailto:[email protected] [2]] ON BEHALF
OF Ido Magal
SENT: Monday, October 01, 2012 3:22 PM
TO: [email protected] [3]
SUBJECT: [Csgo_servers] CSGO 1.20

An update for CS:GO will be deployed shortly.

Thanks.

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