I used app_update 740.

> Date: Mon, 1 Oct 2012 19:03:57 -0400
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] CSGO 1.20
> 
> are you using app_update 740 or app_update 740 validate? If you add
> validate it replaces all your files, but without it it simply updates
> the necessary files and leaves configs intact.
> 
> On Mon, Oct 1, 2012 at 7:02 PM, Peter Svensson
> <[email protected]> wrote:
> > All configs fine here to.
> >
> >
> > 2012/10/2 Russell Smith <[email protected]>
> >>
> >> What configs were replaced?  Mine seem to be intact.
> >>
> >>
> >> On 01.10.2012 15:56, Ejziponken - wrote:
> >>>
> >>> Nice going replacing all the .cfg
> >>> AGAIN..................................
> >>>
> >>> -------------------------
> >>>
> >>> Date: Tue, 2 Oct 2012 00:50:39 +0200
> >>> From: [email protected]
> >>> To: [email protected]
> >>> Subject: Re: [Csgo_servers] CSGO 1.20
> >>>
> >>> The changelog is very promising, thank you !
> >>>
> >>> 2012/10/2 RSS List User <[email protected] [6]>
> >>>
> >>>> Nothing on updates tab and API has not updated as well.
> >>>>
> >>>> On 10/1/2012 6:33 PM, Ido Magal wrote:
> >>>>
> >>>>> It’s now live.
> >>>>>
> >>>>> Thanks.
> >>>>>
> >>>>> [ NEW FEATURES AND CONTENT ]
> >>>>>
> >>>>> -Replaced Competitive mode "Join in Progress" matchmaking system
> >>>>> with "Queued" matchmaking.
> >>>>>
> >>>>> . -Searching for a Competitive game, either from "Find a Game" or
> >>>>> "Play with Friends," will enter the player/s ( between 1 and 5 )
> >>>>> into a waiting queue. Once 10 compatible players are found then
> >>>>> the game will begin.
> >>>>>
> >>>>> . -Players that disconnect from a match can reconnect to it from
> >>>>> the main menu or abandon it. Abandoning a game will result in a
> >>>>> cooldown period during which no new competitive match can be
> >>>>> joined.
> >>>>>
> >>>>> . -Note: Elo will be recalibrated for the new matchmaking system
> >>>>> over the coming weeks.
> >>>>>
> >>>>> -New maps:
> >>>>>
> >>>>> . -de_vertigo is now available for Classic Casual and Classic
> >>>>> Competitive.
> >>>>>
> >>>>> . -ar_monastery is now available for Arms Race.
> >>>>>
> >>>>> [ MINOR FIXES ]
> >>>>>
> >>>>> -Weapon changes:
> >>>>>
> >>>>> . Reduced p90 kill award from 300% of default to 200%.
> >>>>>
> >>>>> . Reduced other SMG kill awards from 300% of default to 200%.
> >>>>>
> >>>>> . Increased Bizon kill award from default to 200%.
> >>>>>
> >>>>> . Reduced all shotguns' price by 300.
> >>>>>
> >>>>> -Guns are now considered "reloaded" at the point during the reload
> >>>>> animation in which they visually appear to be reloaded - this
> >>>>> allows you to switch away from a gun after the new magazine has
> >>>>> been entered without having to wait until the whole reload
> >>>>> animation has finished * the weapon refire delay after starting a
> >>>>> reload is not affected.
> >>>>>
> >>>>> -Fixed HUD not showing during demo playback.
> >>>>>
> >>>>> -Changes to Matchmaking Lobby
> >>>>>
> >>>>> . -Removed global Join Button and added Join Buttons for
> >>>>> individual friends in the Invite Friends section.
> >>>>>
> >>>>> . -Join state is now visible when you browse the friends list.
> >>>>>
> >>>>> . -Removed global Steam Profile button and added ability to click
> >>>>> on any avatar image to see Steam Profile.
> >>>>>
> >>>>> . -Removed global Invite Button and added Invite Buttons for
> >>>>> individual friends in the Invite Friends section.
> >>>>>
> >>>>> -Added new feature section to the main menu
> >>>>>
> >>>>> -Fixed issue that caused doors and other "pusher" entities to move
> >>>>> at the wrong speed when the tick rate was > 64 Hz.
> >>>>>
> >>>>> -Fixed post-process blur effect getting enabled (and left on)
> >>>>> during demo playback if the player invoked the buy menu.
> >>>>>
> >>>>> -Fixed MOTD on OSX.
> >>>>>
> >>>>> -Fixed scoreboard getting stuck in toggle mode after halftime
> >>>>> sometimes.
> >>>>>
> >>>>> -Fixed ability to connect to community servers using server
> >>>>> browser from in*game pause menu.
> >>>>>
> >>>>> -Fixed exploit where models could be subsituted via a hardware
> >>>>> performance setting.
> >>>>>
> >>>>> -Fixed memory corruption related to bots cleaning up their
> >>>>> occupied nav areas.
> >>>>>
> >>>>> -Fixed spectator glow materials not being precached.
> >>>>>
> >>>>> -Resolved several minor bugs to clean up console spew on launch
> >>>>> and map load.
> >>>>>
> >>>>> -Fixed a crash associated with targetIDs and the
> >>>>> sv_competitive_official_5v5 convar.
> >>>>>
> >>>>> -Votes that match or exceed the number needed to succeed now end
> >>>>> the vote early instead of waiting for the timer to expire.
> >>>>>
> >>>>> -The radar now displays when a player or bomb is above and below
> >>>>> you.
> >>>>>
> >>>>> -Reduced the aim punch that happens when shot in arms and legs as
> >>>>> well as in the chest/stomach when wearing chest armor.
> >>>>>
> >>>>> -Slightly increased the velocity boost grenades get when thrown by
> >>>>> moving players.
> >>>>>
> >>>>> -Fixed in-game voice chat not working with some microphones on
> >>>>> OSX.
> >>>>>
> >>>>> -Added convars mp_teamname_t and mp_teamname_ct that allow
> >>>>> overriding team names on the scoreboard.
> >>>>>
> >>>>> -Fixed grenade bounce being significantly reduced when tossed at
> >>>>> the ground at most angles.
> >>>>>
> >>>>> -Fixed not being able to vote when spectating/observing or when
> >>>>> the scoreboard was up.
> >>>>>
> >>>>> -Changes to warmup period:
> >>>>>
> >>>>> . -Players now respawn in the warmup period.
> >>>>>
> >>>>> . -Warmup periods now only end when the warmup time expires.
> >>>>>
> >>>>> . -Warmup period no longer allows friendly fire.
> >>>>>
> >>>>> -The community server browser warning pop*up can now be dismissed
> >>>>> and told to never show again.
> >>>>>
> >>>>> -There is now a visual and audible change in place of the silence
> >>>>> on planted c4 when its about to explode.
> >>>>>
> >>>>> -Fixed the medals on the main menu showing the wrong categories.
> >>>>>
> >>>>> -The Buy Previous hotkey in the buy menu now only buys things that
> >>>>> you purchased in the previous round.
> >>>>>
> >>>>> -Fixed an exploit that let players infinitely spawn golden knives.
> >>>>>
> >>>>>
> >>>>> -Fixed a case where if all players on both teams had the same clan
> >>>>> team name the were considered on the same team.
> >>>>>
> >>>>> -Fixed a crash on startup when launching a game by joining a game
> >>>>> server from Steam.
> >>>>>
> >>>>> FROM: [email protected] [1]
> >>>>> [mailto:[email protected] [2]] ON BEHALF
> >>>>> OF Ido Magal
> >>>>> SENT: Monday, October 01, 2012 3:22 PM
> >>>>> TO: [email protected] [3]
> >>>>> SUBJECT: [Csgo_servers] CSGO 1.20
> >>>>>
> >>>>>
> >>>>> An update for CS:GO will be deployed shortly.
> >>>>>
> >>>>> Thanks.
> >>>>>
> >>>>> _______________________________________________
> >>>>> Csgo_servers mailing list
> >>>>> [email protected]
> >>>>>
> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>>>
> >>>> _______________________________________________
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> >>>> [5]
> >>>
> >>>
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> >>>
> >>> Links:
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> >>> [6] mailto:[email protected]
> >>
> >>
> >>
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> >
> >
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