[ Minor Fixes ] -Fixed another case where warmup alerts panel didn't show for late joiners.* +1! This was really annoying*! -Fixed a crash that would happen when you died that associated with the spectator panel.*+1! Had this bug almost every day!* -Fixed general scaleform crashes. -Made radio commands also selectable via the keypad numbers.*Good work!* -Made alive/dead state on the spectator UI easier to read.*Have to play to give a comment*
[ Classic Competitive Changes ] -Added save/restore of cash for competitive matches: When a player disconnects and reconnects in competitive mode, their pre-disconnect money will now be preserved.*+1, but I think there should be a cvar to en-/disable this behaviour, because on most public servers you don´t want this feature. But a good idea, we hopefully don´t need a SM-Plugin for this any more.* -Added a button requiring players to ready-up when a competitive match is found. When all 10 players ready-up then the matchmaking servers lock them in for the match. Abandoning at any point after clicking the ACCEPT button will result in Competitive cooldown.* +1!* -Increased competitive cooldowns to 30 minutes for first offense, 2 hours for second offense and so on.*+1! But you should test whether the cooldowns are "fair" i.e. when someone got a disconnect from internet and times out etc.* Am 12.10.2012 01:29, schrieb Ido Magal:
The update is live. Thanks. Release notes for 10/11/2012 [ Minor Fixes ] -Fixed another case where warmup alerts panel didn't show for late joiners. -Fixed a crash that would happen when you died that associated with the spectator panel. -Fixed general scaleform crashes. -Made radio commands also selectable via the keypad numbers. -Made alive/dead state on the spectator UI easier to read. [ Classic Competitive Changes ] -Added save/restore of cash for competitive matches: When a player disconnects and reconnects in competitive mode, their pre-disconnect money will now be preserved. -Added a button requiring players to ready-up when a competitive match is found. When all 10 players ready-up then the matchmaking servers lock them in for the match. Abandoning at any point after clicking the ACCEPT button will result in Competitive cooldown. -Increased competitive cooldowns to 30 minutes for first offense, 2 hours for second offense and so on. -Kicking a player no longer offers a vote to continue. The game will proceed with a bot in place of the kicked player. From: Ido Magal Sent: Thursday, October 11, 2012 3:50 PM To: '[email protected]' Subject: 1.20.2.x We hope to ship a mandatory update for CSGO within the hour. Thanks. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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