[ Minor Fixes ]
-Fixed another case where warmup alerts panel didn't show for late joiners.*  
+1! This was really annoying*!
-Fixed a crash that would happen when you died that associated with the 
spectator panel.*+1! Had this bug almost every day!*
-Fixed general scaleform crashes.
-Made radio commands also selectable via the keypad numbers.*Good work!*
-Made alive/dead state on the spectator UI easier to read.*Have to play to give 
a comment*

[ Classic Competitive Changes ]
-Added save/restore of cash for competitive matches: When a player disconnects 
and reconnects in competitive mode, their pre-disconnect money will now be 
preserved.*+1, but I think there should be a cvar to en-/disable this 
behaviour, because on most public servers you don´t want this feature. But a 
good idea, we hopefully don´t need a SM-Plugin for this any more.*
-Added a button requiring players to ready-up when a competitive match is 
found. When all 10 players ready-up then the matchmaking servers lock them in 
for the match. Abandoning at any point after clicking the ACCEPT button will 
result in Competitive cooldown.*  +1!*
-Increased competitive cooldowns to 30 minutes for first offense, 2 hours for second 
offense and so on.*+1! But you should test whether the cooldowns are "fair" 
i.e. when someone got a disconnect from internet and times out etc.*




Am 12.10.2012 01:29, schrieb Ido Magal:
The update is live. Thanks.


Release notes for 10/11/2012

[ Minor Fixes ]
-Fixed another case where warmup alerts panel didn't show for late joiners.
-Fixed a crash that would happen when you died that associated with the 
spectator panel.
-Fixed general scaleform crashes.
-Made radio commands also selectable via the keypad numbers.
-Made alive/dead state on the spectator UI easier to read.

[ Classic Competitive Changes ]
-Added save/restore of cash for competitive matches: When a player disconnects 
and reconnects in competitive mode, their pre-disconnect money will now be 
preserved.
-Added a button requiring players to ready-up when a competitive match is 
found. When all 10 players ready-up then the matchmaking servers lock them in 
for the match. Abandoning at any point after clicking the ACCEPT button will 
result in Competitive cooldown.
-Increased competitive cooldowns to 30 minutes for first offense, 2 hours for 
second offense and so on.
-Kicking a player no longer offers a vote to continue. The game will proceed 
with a bot in place of the kicked player.


From: Ido Magal
Sent: Thursday, October 11, 2012 3:50 PM
To: '[email protected]'
Subject: 1.20.2.x

We hope to ship a mandatory update for CSGO within the hour.

Thanks.


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