Replies inline: From: Glenn Charpantier Sent: Thursday, February 14, 2013 12:58 AM
Can you please explain in more detail how this works? Q: If I'm running a custom config for a specific gamemode, does the server keep using this config when loading a map through sv_workshop_allow_other_maps set to 1? A: Yes, the server will execute all your server.cfg and gamemode configs just as if you had the other map in your collection. Q: When idling and map load through this commund occurs, does it change gamemodes or does it only use gamemode pre-set in start command? A: It uses the same game mode as your server is currently running, it will not change game modes on your server. After the other map finishes playing the players will transition to the map in your hosted collection. Q: Server idling, let's say I disable hibernating and let bots play when no player is present, does this still count as idling? or does it have to hibernate? A: As long as the server reports as "empty" to the master and has no human players it is considered "reservable". It doesn't have to be hibernating. Q: Are there any pre-requisites or preferred settings (in config terms) for a server getting selected with sv_workshop_allow_other_maps? A: As long as you are able to host a workshop collection and connect to your server, it should function correctly when hosting "other map" too. No Thanks in advance, Glenn
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