Thank you, this helps a lot!

Got another question.
Let's say I run a 24/7 assault only server, what would be the best method
to load the map? Workshop or the old method? I thought using workshop
method would be best because people can join the server via the new
workshop interface if  they subscribed the map, but on the other hand,
people are telling me that ever since I switched it to workshop, its
staying empty or not populating like before! Some think it might be because
the mapname is displayed differently.

The server was full all day long before I used workshop method, now it's
not getting any players, even if 2 or 3 have joined, it is not populating
like it did before.

Now even switching back to the old map loading method, it doesn't populate!

What could be the issue here?


Glenn

On 14.02.2013, at 19:00, Vitaliy Genkin <[email protected]> wrote:

  Replies inline:

*From:* Glenn Charpantier
*Sent:* Thursday, February 14, 2013 12:58 AM



Can you please explain in more detail how this works?



Q: If I'm running a custom config for a specific gamemode, does the server
keep using this config when loading a map through
sv_workshop_allow_other_maps set to 1?



A: Yes, the server will execute all your server.cfg and gamemode configs
just as if you had the other map in your collection.



Q: When idling and map load through this commund occurs, does it change
gamemodes or does it only use gamemode pre-set in start command?



A: It uses the same game mode as your server is currently running, it will
not change game modes on your server. After the other map finishes playing
the players will transition to the map in your hosted collection.



Q: Server idling, let's say I disable hibernating and let bots play when no
player is present, does this still count as idling? or does it have to
hibernate?



A: As long as the server reports as “empty” to the master and has no human
players it is considered “reservable”. It doesn’t have to be hibernating.



Q: Are there any pre-requisites or preferred settings (in config terms) for
a server getting selected with sv_workshop_allow_other_maps?



A: As long as you are able to host a workshop collection and connect to
your server, it should function correctly when hosting “other map” too. No



Thanks in advance,

Glenn



_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to