We really need a cvar to toggle this, since most community servers run 3rd party software for stats and bans, ip addresses are vital from players to identify.

-ics


Also replying to a question asked earlier -- threaded socket processing is on by default. Official servers are operated by Valve, unless server operators install special server plug-ins game servers should no longer record or transmit client IP addresses.

Hope this helps,

-Vitaliy



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