We really need a cvar to toggle this, since most community servers run
3rd party software for stats and bans, ip addresses are vital from
players to identify.
-ics
Also replying to a question asked earlier -- threaded socket
processing is on by default. Official servers are operated by Valve,
unless server operators install special server plug-ins game servers
should no longer record or transmit client IP addresses.
Hope this helps,
-Vitaliy
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