Here's a useful reddit link detailing the changes made: http://www.reddit.com/r/GlobalOffensive/comments/200egp/counterstrike_global_offensive_update_for_3914/
Nothing worth noting. Sticker inspection and some prep work in the item schema. On Mon, Mar 10, 2014 at 11:31 PM, Will Graham <[email protected]> wrote: > Please try to keep the memes on reddit; this mailing list is a useful > resource for many of us. > > > > Will Graham > > > > From: [email protected] > [mailto:[email protected]] On Behalf Of Jonathan > Baldwin > Sent: Monday, March 10, 2014 6:10 PM > > > To: [email protected] > Subject: Re: [Csgo_servers] csgo 1.32.5.1 > > > > Dust 2 Boss > > You have to kill all the chickens in less then 15 seconds. Then the mega > boss will then appear in either Long A pit or B tunnels. Only knives can > hurt him. > > > > On Mon, Mar 10, 2014 at 6:00 PM, Joseph Lopez <[email protected]> wrote: > > Patch notesss?? > > On Mar 10, 2014 3:14 AM, "Ejziponken -" <[email protected]> wrote: > > Still no patchnotes?! > > ________________________________ > > Date: Mon, 10 Mar 2014 02:56:55 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] csgo 1.32.5.1 > > i already said 'SORRY'... > > tired + 'right date' ( 10th march ... forget the year i didnt look for...) = > mistake! > > > Am 10.03.2014 02:52, schrieb wickedplayer494: > > PleasepleasePLEASE don't make my job harder by distributing this (or > Winnie's unofficial parody changelog). People flipped out at me for freaking > out when the fake Eric Smith posted to HLDS about a TF update, and when the > damage was already done, I was the only one making attempts to clean the > mess up. It's already spreading eerily similar to that incident which > happened not that long ago (in December of 2013). > > All you're doing is wasting your resources, my resources (warning people not > to distribute it), and everyone else's time. > > On 3/9/2014 8:31 PM, [email protected] wrote: > > http://store.steampowered.com/news/7495/ > > New > - Enabled Arsenal Mode: Demolition ( Gungame-objective ). > - Set quickmatch to Arsenal Demolition, de_lake. > > Graphics > - Replaced Source shadow engine. > - Added support for Intel integrated graphics chipsets. > - Added FXAA. > > Sound > - Radically reduced dsp on 3rd person footsteps to address directionality > problems. > - Remixed ladder footsteps to prevent players thinking someone was right > next to them when they weren't. > - Decreased weapon shot volumes relative to footsteps. This should cause one > to increase their volume locally to the level they are used to playing, > thereby loudening footsteps in the mix. > - Reduced number of dynamic audio channels, thereby increasing the number of > static ones. This is to counter the overrunning of static audio channels and > dropping sounds. > - Updated win round music. > - Remixed deathcam music. > - Added round start and team auto select countdown beeps. > - Adjusted soundscapes on most maps. > > Game > - Edited existing knife hit wall/world to be more universal for all > surfaces. Added three more variations. > - Lowered AK47 position to match m4. > - Fixed crouch/jump-crouch seeing through the ceiling. > - Casual mode limit changed from 30 minutes to 10 rounds. > - Fixed exagerated neck hitbox that made headshots much easier. > - Refined most hitboxes to better match player geometry. > - Fixed one-way smoke grenades. > > UI > - Implemented achievement medals. > - Dynamically resizing the pause menu panels to match the number of options > present. Fixing the back button on the subpanel to swap to a button hint > string for console/controller. > - Fixed renaming of files when pressing F5 for death cam. > - Fixed overlap between Health/Armor panel and spectator panel. > - Adding playing joing messages and playing as bot message to mini > scoreboard > - Adding hud alerts panel for telling you match state > - Changed art and animation for alert, achievement, info and defuse panels. > - Added icon for defusing without a defuse kit to defuse panel. > - Updated some weapon images. > - Added element to the team miniscoreboard that displays when you're > currently controlling a bot as well as what team you are playing on every > time you spawn. > - Added alerts for last round of first half, last round of match, and > match-point. > - Fixed some defuse panel data. > - Added CT defusing state to player ID. > > General > - Fixed bug where spectating player's view would pop back up when observed > player was in full duck. > - Fixed miscellaneous map bugs. > - Remove capping mouse accel values (caused negative in-game effects) > - Reducing the latency between bomb defuse thinks, which causes the defuse > HUD to feel laggy and allows a non-fixed duration of time where you can let > go of the defuse button and still be counted as defusing as long as you > press defuse again before the next c4 think. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
