http://steamcommunity.com/games/CSGO/announcements/detail/1766840424431043727


2014-03-10 23:56 GMT+01:00 Valentin G. <[email protected]>:

> Here's a useful reddit link detailing the changes made:
>
> http://www.reddit.com/r/GlobalOffensive/comments/200egp/counterstrike_global_offensive_update_for_3914/
>
> Nothing worth noting. Sticker inspection and some prep work in the item
> schema.
>
> On Mon, Mar 10, 2014 at 11:31 PM, Will Graham <[email protected]> wrote:
> > Please try to keep the memes on reddit; this mailing list is a useful
> > resource for many of us.
> >
> >
> >
> > Will Graham
> >
> >
> >
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of
> Jonathan
> > Baldwin
> > Sent: Monday, March 10, 2014 6:10 PM
> >
> >
> > To: [email protected]
> > Subject: Re: [Csgo_servers] csgo 1.32.5.1
> >
> >
> >
> > Dust 2 Boss
> >
> > You have to kill all the chickens in less then 15 seconds. Then the mega
> > boss will then appear in either Long A pit or B tunnels. Only knives can
> > hurt him.
> >
> >
> >
> > On Mon, Mar 10, 2014 at 6:00 PM, Joseph Lopez <[email protected]>
> wrote:
> >
> > Patch notesss??
> >
> > On Mar 10, 2014 3:14 AM, "Ejziponken -" <[email protected]> wrote:
> >
> > Still no patchnotes?!
> >
> > ________________________________
> >
> > Date: Mon, 10 Mar 2014 02:56:55 +0100
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [Csgo_servers] csgo 1.32.5.1
> >
> > i already said 'SORRY'...
> >
> > tired + 'right date' ( 10th march ... forget the year i didnt look
> for...) =
> > mistake!
> >
> >
> > Am 10.03.2014 02:52, schrieb wickedplayer494:
> >
> > PleasepleasePLEASE don't make my job harder by distributing this (or
> > Winnie's unofficial parody changelog). People flipped out at me for
> freaking
> > out when the fake Eric Smith posted to HLDS about a TF update, and when
> the
> > damage was already done, I was the only one making attempts to clean the
> > mess up. It's already spreading eerily similar to that incident which
> > happened not that long ago (in December of 2013).
> >
> > All you're doing is wasting your resources, my resources (warning people
> not
> > to distribute it), and everyone else's time.
> >
> > On 3/9/2014 8:31 PM, [email protected] wrote:
> >
> > http://store.steampowered.com/news/7495/
> >
> > New
> > - Enabled Arsenal Mode: Demolition ( Gungame-objective ).
> > - Set quickmatch to Arsenal Demolition, de_lake.
> >
> > Graphics
> > - Replaced Source shadow engine.
> > - Added support for Intel integrated graphics chipsets.
> > - Added FXAA.
> >
> > Sound
> > - Radically reduced dsp on 3rd person footsteps to address directionality
> > problems.
> > - Remixed ladder footsteps to prevent players thinking someone was right
> > next to them when they weren't.
> > - Decreased weapon shot volumes relative to footsteps. This should cause
> one
> > to increase their volume locally to the level they are used to playing,
> > thereby loudening footsteps in the mix.
> > - Reduced number of dynamic audio channels, thereby increasing the
> number of
> > static ones. This is to counter the overrunning of static audio channels
> and
> > dropping sounds.
> > - Updated win round music.
> > - Remixed deathcam music.
> > - Added round start and team auto select countdown beeps.
> > - Adjusted soundscapes on most maps.
> >
> > Game
> > - Edited existing knife hit wall/world to be more universal for all
> > surfaces. Added three more variations.
> > - Lowered AK47 position to match m4.
> > - Fixed crouch/jump-crouch seeing through the ceiling.
> > - Casual mode limit changed from 30 minutes to 10 rounds.
> > - Fixed exagerated neck hitbox that made headshots much easier.
> > - Refined most hitboxes to better match player geometry.
> > - Fixed one-way smoke grenades.
> >
> > UI
> > - Implemented achievement medals.
> > - Dynamically resizing the pause menu panels to match the number of
> options
> > present. Fixing the back button on the subpanel to swap to a button hint
> > string for console/controller.
> > - Fixed renaming of files when pressing F5 for death cam.
> > - Fixed overlap between Health/Armor panel and spectator panel.
> > - Adding playing joing messages and playing as bot message to mini
> > scoreboard
> > - Adding hud alerts panel for telling you match state
> > - Changed art and animation for alert, achievement, info and defuse
> panels.
> > - Added icon for defusing without a defuse kit to defuse panel.
> > - Updated some weapon images.
> > - Added element to the team miniscoreboard that displays when you're
> > currently controlling a bot as well as what team you are playing on every
> > time you spawn.
> > - Added alerts for last round of first half, last round of match, and
> > match-point.
> > - Fixed some defuse panel data.
> > - Added CT defusing state to player ID.
> >
> > General
> > - Fixed bug where spectating player's view would pop back up when
> observed
> > player was in full duck.
> > - Fixed miscellaneous map bugs.
> > - Remove capping mouse accel values (caused negative in-game effects)
> > - Reducing the latency between bomb defuse thinks, which causes the
> defuse
> > HUD to feel laggy and allows a non-fixed duration of time where you can
> let
> > go of the defuse button and still be counted as defusing as long as you
> > press defuse again before the next c4 think.
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> >
> > _______________________________________________
> >
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> >
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> >
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> >
> >
> >
> > _______________________________________________ Csgo_servers mailing list
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> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> > _______________________________________________
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> > [email protected]
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> >
> >
> >
> >
> > _______________________________________________
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>
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