He's getting the error on a file that is 25mb, so I'm going to have to assume he hasn't set up the fastdl correctly. On Jul 19, 2014 4:06 PM, "ics" <[email protected]> wrote:
> If he is using sv_fastdownloadurl, then the net_maxfilesize is useless. It > only affects downloads directly from the server. But there is indeed a > limit of 150MB bsp (everything over that will give CRC error upon bunzip2) > and not many people start their games with such parameter that was > mentioned by Winnie. > > -ics > > Absurd Minds kirjoitti: > >> >> Well I'm asking on behalf of a friend so I'm not exactly sure, but he >> says he's using a fast download. And he's compressing them. >> >> On Jul 19, 2014 12:44 PM, "Winnie the Pooh" <[email protected] >> <mailto:[email protected]>> wrote: >> >> To clarify, is your issue that people can't download maps bigger >> than 16mb because you're trying to serve files from the CSGO >> server. (I.e. not using a sv_downloadurl)? >> >> Or is it that the maps are bigger than 150mb uncompressed and >> clients can't extract them? >> >> If it's the latter what you're looking for is a client launch >> parameter -maxdownloadfilesizemb N. See >> http://blog.counter-strike.net/index.php/2014/05/9557/ >> >> Sent from my phone. >> >> On Jul 19, 2014 9:20 AM, "ics" <[email protected] >> <mailto:[email protected]>> wrote: >> >> If you bzip2 pack the maps, you can easily host bigger files >> on a sv_downloadurl without the workshop integration. However, >> there is a limit on these also, files over 100MB seem to >> unpack wrong and will not download properly to player. Map >> de_trigger is one of these but you can still put them to the >> host without packing. Downloading just takes longer. >> >> -ics >> >> Absurd Minds kirjoitti: >> >> >> People in this thread were saying you could set it to 64. >> Am I misunderstanding? I am not able to use a lot of >> custom maps because they're larger than 16mb even after >> compression. >> >> On Jul 19, 2014 12:01 PM, "ics" <[email protected] >> <mailto:[email protected]> <mailto:[email protected] >> <mailto:[email protected]>>> wrote: >> >> This command doesn't exist in CSGO. It used to exist >> in CSS where >> it was defaulted to 16 and max was 64. >> >> -ics >> >> Absurd Minds kirjoitti: >> >> >> Putting it in a server config file doesn't work (not >> surprisingly, since querying console with >> net_maxfilesize >> returns command not found). Where should I be >> setting this cvar? >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> <mailto:[email protected]>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >> csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> <mailto:[email protected]>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >> csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >> csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >> csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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