He's getting the error on a file that is 25mb, so I'm going to have to
assume he hasn't set up the fastdl correctly.
On Jul 19, 2014 4:06 PM, "ics" <[email protected]> wrote:

> If he is using sv_fastdownloadurl, then the net_maxfilesize is useless. It
> only affects downloads directly from the server. But there is indeed a
> limit of 150MB bsp (everything over that will give CRC error upon bunzip2)
> and not many people start their games with such parameter that was
> mentioned by Winnie.
>
> -ics
>
> Absurd Minds kirjoitti:
>
>>
>> Well I'm asking on behalf of a friend so I'm not exactly sure, but he
>> says he's using a fast download. And he's compressing them.
>>
>> On Jul 19, 2014 12:44 PM, "Winnie the Pooh" <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>     To clarify, is your issue that people can't download maps bigger
>>     than 16mb because you're trying to serve files from the CSGO
>>     server. (I.e. not using a sv_downloadurl)?
>>
>>     Or is it that the maps are bigger than 150mb uncompressed and
>>     clients can't extract them?
>>
>>     If it's the latter what you're looking for is a client launch
>>     parameter -maxdownloadfilesizemb N. See
>>     http://blog.counter-strike.net/index.php/2014/05/9557/
>>
>>     Sent from my phone.
>>
>>     On Jul 19, 2014 9:20 AM, "ics" <[email protected]
>>     <mailto:[email protected]>> wrote:
>>
>>         If you bzip2 pack the maps, you can easily host bigger files
>>         on a sv_downloadurl without the workshop integration. However,
>>         there is a limit on these also, files over 100MB seem to
>>         unpack wrong and will not download properly to player. Map
>>         de_trigger is one of these but you can still put them to the
>>         host without packing. Downloading just takes longer.
>>
>>         -ics
>>
>>         Absurd Minds kirjoitti:
>>
>>
>>             People in this thread were saying you could set it to 64.
>>             Am I misunderstanding? I am not able to use a lot of
>>             custom maps because they're larger than 16mb even after
>>             compression.
>>
>>             On Jul 19, 2014 12:01 PM, "ics" <[email protected]
>>             <mailto:[email protected]> <mailto:[email protected]
>>             <mailto:[email protected]>>> wrote:
>>
>>                 This command doesn't exist in CSGO. It used to exist
>>             in CSS where
>>                 it was defaulted to 16 and max was 64.
>>
>>                 -ics
>>
>>                 Absurd Minds kirjoitti:
>>
>>
>>                     Putting it in a server config file doesn't work (not
>>                     surprisingly, since querying console with
>>             net_maxfilesize
>>                     returns command not found). Where should I be
>>             setting this cvar?
>>
>>
>>
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